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We've had this tonight, the D6 just 'vibrates' as if now finished rolling, a check should be added I suppose to call the dice after 'x' number of seconds.
Has there been any sort of update on this? This keeps happening constantly in my campaign. The dice never stop "rolling" - they just jiggle there on the screen. Constantly needing to refresh the campaign isn't the best solution. It's more of an inconvenient work-around. I've told my players to just stop using 3D dice because of it.