Hello there, i have a very oddly specific question and I couldn't find anything pertaining to the topic. I'm currently trying to work my player's tokens in a Homebrew game with a custom "bleeding" mechanic that takes place when HP drops bellow half of the maximum HP, besides keeping tracks of numbers, is there a way to make the bar change color, such as a regular videogame (where the bar is at green when full, yellow when half depleted, red when it's near depletion, etc.) Or possible to make a macro that would place an Status Icon or Colored Dot when the Max Hit Point value reaches Half or below that? I'm very new to macros and i have like 3% of an idea of what I'm doing.