Ah, no the reason it doesn't automatically add an attack for this particular spell is that it has a conditional (whether or not the target is missing HP). Whoever added it to compendium must have decided it was too much effort, as this can't be done automatically without API. This should do the trick, if you want a macro for it: @{Bob|wtype}&{template:dmg} {{rname=Toll the Dead}} 0 {{range=60 feet}} {{damage=1}} {{dmg1flag=1}} {{dmg1= [[ [[floor((@{Bob|level}+1)/6)+1]]?{Is target missing any HP?|Yes,d12|No,d8}]]}} {{dmg1type=Necrotic}} 0 {{dmg2=[[0]]}} {{dmg2type=}} {{save=1}} {{saveattr=Wisdom}} {{savedesc=}} {{savedc=[[[[(@{Bob|spell_save_dc})]][SAVE]]]}} {{desc=}} {{spelllevel=}} {{innate=}} {{globaldamage=[[0]]}} {{globaldamagetype=@{Bob|global_damage_mod_type}}} ammo= @{Bob|charname_output} You can enter the above as a macro in your collections tab or (better idea) on your character sheet under Abilities. Replace all instances of "Bob" with your character name. If you make this an Ability macro you can just remove the name completely and have @{level} Attribute calls. If you only want it in the Attacks & Spellcasting section, you'll want to do the following: - Use the + button to add an attack - Untick the Attack and "Damage2" checkboxes - Tick the Damage checkbox, and paste [[floor((@{level}+1)/6)+1]]?{Is target missing any HP?|Yes,d12|No,d8} into the damage field. Damage type is necrotic. - Tick the Saving Throw checkbox and enter WIS save vs SPELL dc - If you want the spell text, just copy it from the spell entry into the Description field. Also put "No Damage" into the Save Effect field if you wish. You might also want to chuck the range into the description as this would usually show up with the attack roll. - Name it Toll the Dead and see if I messed anything up ^^^ This is assuming 5e