Greetings! We’ve just pushed out a fix for an issue in Updated Dynamic Lighting where, under certain conditions, the revealed mask in Explorer mode was revealing too much. We’ve also added some more logs when things don’t quite go as planned and you run into an error, which should help a whole lot for diagnosing issues. Here are the fancy bullet points: Fixed a bug that was a result of the mask not respecting barriers caused by movement by the GM of a token controlled by another player. More detailed error reporting in the console log to go along with "Dynamic Fog Init Exception. Could not enable WebGL" when UDL crashes on the loading screen. Check it Out The most recent community roundtable was Thursday, May 21. Catch the video here ! Looking for previous release notes? Read the full list on the Roll20 Help Center , or check out the most recent note here.