I am doing a campaign for which I want a creepy atmosphere and exploration to be key. Line of sight/dynami lightning/fog of war is great for this. But, I want to set my tokens to have 120 degree cone of vision instead of 360 - except that this is very clunky, since they then have to manually rotate their token to look around, which isn't sustianable and breaks immersion. Is there a way to set it up so that the sight line (centre of the cone of light) always points along their movement vector as they drag a token around?