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Ch. 25: The Zombie Fight at Old Owl Well Continues:

Roqar: Hi   Rahfen: ello   Start of Turn 6 for Prayn Vigim (18)   Prayn Vigim: 23 | 24 10ft Glave  (+5) Xar'Tharkas Attacks: Zombie #04 -OOW! 7 Slashing   Dungeon Master (GM): a hit for 7   Prayn Vigim: Glave Time Echo (Xar'Tharkas) Attack:  24  |  17 Attacks: Zombie #01 -OOW! Damage:  5  slashing   Dungeon Master (GM): that is a hit as well for 5   Start of Turn 6 for Hamun Kost (17)   Start of Turn 6 for Sildar Hallwinter (8)     Dungeon Master (GM): opps it's the badger's turn first   Hovac the Giant Badger , Attacks with the CLAWS at Zombie #04 -OOW enemy! Strike Hits an AC of  7  |  7 For  4  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit for 4!   It seems that Zombie #04 -OOW is defeated!   Start of Turn 6 for Sildar Hallwinter (8)   24 | 20 Long Sword   (+4) 11 11 damage on Zombie #08!   Start of Turn 6 for Roqar (7.15)     Roqar the Rogue, Attacks with the SHORT SWORD (2ft) at Zombie #01 -OOW enemy! Strike Hits an AC of  11  |  7 For  4  Hit Points of Piercing Damage!   Roqar: Sneak Attack Roqar Class: Rogue Beginning at 1st level, you know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll. The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table. Damage  8   Dungeon Master (GM): A hit for 4 + 8 more piercing damage!   Start of Turn 6 for Prayn (7.13)   Prayn Vigim: Eldritch Blast abjuration cantrip Casting Time:  1 action Range:  120 feet Target:  A creature within range Components:  V, S Duration:  Instantaneous A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. rolling d20( 14 ) = 14   Dungeon Master (GM): a hit! roll damage   Prayn Vigim: rolling d10( 9 ) = 9   Dungeon Master (GM): ok 9 more off him!   Start of Turn 6 for Zombie #04 -OOW (5) Start of Turn 6 for Zombie #08 -OOW (2)   Dungeon Master (GM): he attacks either Sildar or Prayn:  6 Prayn   Slam Zombie Attack:  16  |  4 Attacks: Prayn! Damage:  2  bludgeoning a hit for 2!   Prayn Vigim: DC14 Dexterity   Save 15 Fire 60 feet Hellish Rebuke Prayn Vigim SPELL SLOT LEVEL 1 ALL SLOTS EXPENDED   Dungeon Master (GM): ok
Start of Turn 6 for Zombie #01 -OOW (1)   Dungeon Master (GM): 9 | 18 DEXTERITY SAVE  (1) Prayn Vigim ok, so 15 fire damage!   It seems that Zombie #08 -OOW is defeated!   Prayn Vigim: :3   Dungeon Master (GM): zombie #01 attacks: sildar, time echo or roqar:  4 time echo   Slam Zombie Attack:  23  |  10 Attacks: Time Echo (Xar'Tharkas)! Damage:  4  +  3  bludgeoning a hit for 7 that makes the time echo disappear untill recast   Start of Turn 6 for Travok Lightbearer (0.08)   Dungeon Master (GM): he stays back for now   Start of Round 7 Start of Turn 7 for Eimong (22.18)   Eimong the Monk, Attacks with the Unarmed Strike (Fists) at Sildar Hallwinter enemy! Strike Hits an AC of  12  |  27 For  9  Hit Points of Bludgeoning Damage!   Dungeon Master (GM): ok a hit for 9 on Zombie #01 It seems that Zombie #01 -OOW is defeated!   Dungeon Master (GM): ok, looks like you got all the baddies here! end of combat! the tent is still burning by the way! there was a chest inside   Prayn Vigim: Just gonna see if I can get this chest real quick. How bad is the fire?   Dungeon Master (GM): bad enough at the moment that you can't just stroll right inside to see what's left   Prayn Vigim: ok then   Dungeon Master (GM): you could of course wait until it dies down   Prayn Vigim: Unseen Servant abjuration 1 Casting Time:  1 action Range:  60 feet Target:  An unoccupied space on the ground within range Components:  V, S, M (A piece of string and a bit of wood) Duration:  1 hour This spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can’t attack. If it drops to 0 hit points, the spell ends. Once on each of your turns as a bonus action, you can mentally command the servant to move up to 15 feet and interact with an object. The servant can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command. If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends. SPELL SLOT LEVEL 1 ALL SLOTS EXPENDED   Dungeon Master (GM): heh ok   Prayn Vigim: I have my unseen servant go in to try to push the chest out to us   Dungeon Master (GM): ok and consider it done! It's starting to smolder a bit but can be easily snuffed out let me check on the chest info   Prayn the Aasimar Warlock pats off embers  "ah gah! shiet!   Dungeon Master (GM): ok, who tries to open the chest?   Buddy D.: tavok the guy we are going to retire lol   Dungeon Master (GM): ok and since it is not locked he opens it to see:   Prayn Vigim: (well, not 100% sure we gonna retire him) (just if he no respond)   Buddy D.: oh ok   Dungeon Master (GM): a leather bag, a vial, a bone scroll tube, a tiny jeweled box. and clothing.   Prayn the Aasimar Warlock Says: "Oh cool!", "Hey everybody! come get your share!"   Dungeon Master (GM): it feels like coins are in the leather bag   Prayn Vigim: I check to see how much is in it   Dungeon Master (GM): ok, 35 sp, 20 ep, 20 gp and one 100 gp valued large pearl (great for identify spell!) how about the bone scroll tube anyone opening it?
Prayn Vigim: I'll take the scroll Won't open it yet though   Dungeon Master (GM): oh ok. How about the little jeweled box? it alone looks like it will fetch you 25 gp if sold   Prayn the Aasimar Warlock Says: "Anyone want the gem box?"   Dungeon Master (GM): willie?   Prayn Vigim: willlie, u want it? I took the scroll, so I don't think I should take both   Dungeon Master (GM): ok   Buddy D.: i got it   Dungeon Master (GM): ok do you want to open it?   Buddy D.: yes   Dungeon Master (GM): inside is a ring band, with some runes upon it. Anyone want to detect magic on the new items?   Buddy D.: who has detect magic on it   Rahfen: I dont have that   Dungeon Master (GM): travok doesn't have it   Prayn Vigim: skywise has it   Dungeon Master (GM): skywise has it but none of his spells are marked as being memorized   Dungeon Master (GM): so we wait for ullek for that then since he would know   Prayn Vigim: k   Buddy D.: Detect Magic divination 1 Casting Time:  1 Action Range:  Self (30 ft ) Target:  Detection Components:  V, S Duration:  10 Minutes For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. At Higher Levels . The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. SPELL SLOT LEVEL 1 ALL SLOTS EXPENDED   Dungeon Master (GM): so you guys get 800 xp for ridding of the zombies and Hamun Kost ok, so it looks like we stop here and wait to go down to wyvern tor next week   Buddy D.: ok thanks yall   Dungeon Master (GM): ok, then thanks for stopping in and playing!   Prayn Vigim: what exp we at now   Dungeon Master (GM): 1488 + 114 (Today’s XP) = 1,602   Prayn Vigim: gotcha tnx aight, cya later   Prayn Vigim: ok, and we forgot to split up the loot for the coins and pearl We'll have to do that next time   Dungeon Master (GM): a wizard should get the pearl for the identify spell ok