Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Tales from the Loop by Free League Publishing seems to be faulty

I am new to roll 20, just tested out how the whole system works and tried to set up a game with the Tales from the Loop by Free League Publishing character sheet. When rolling a Skill check by clicking on the character sheet the system shows the correct number of dice in the chat window, but only rolls the number of dice that come from the corresponding attribute (ignoring skill-dice, bonus-dice and penalties from conditions). Rerolling with the macro afterwards works just fine, but doesn't solve the problem ofc. Can I do anything to fix this problem on my own without building a new custom character sheet from zero?
1592007562
Kavini
Pro
Marketplace Creator
Sheet Author
Compendium Curator
Hi Corealis, I tested this, and discovered that there is an error with the way that the skill rolls are formed. I'll push a patch for this, but unfortunately it won't go live until Tuesday when Roll20 makes their code pulls. Apologies for the inconvenience.
Thank you very much - now it works exactly like it should :)