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Pathfinder Character Sheet/Macros - bar or token

I playing around with character sheets for my Pathfinder campaign. We use token macros - is there a way to link the character sheets to the macros or a token? yes I know there is a roll function within the character sheets, which is great, but it requires me to go into the journal, etc.which takes more time. Am I just going about this the slow way? Thanks for the help.
Are you asking if you can call the character sheet rolls via token actions? If that is the question, then yes. You create an Ability Macro, set the Token Action checkbox. In the macro you will use the following syntax for say a Will-Save: /em flavor text! %{selected|Will-Save} Basically if you hover over any roll box on the sheet you will know what to include in the macro. You can also use any attributes on the sheet to create custom macros and rolls. For example the same roll but using the auto-calculated value for Will: /em flavor text! Will: [[1d20 + @{Will} + ?{Modifier?|0}]] For this you can hover over any auto-calculated field to know the underlying attribute. Hope this helps!
1401396450
Sam M.
Pro
Sheet Author
Keep in mind you can't call weapon buttons in a macro or ability.
Argh! -- I just came to the forums to see if there was a way to do this as well. It would be nice if we could call weapons from within macros/abilities. Attack rolls are the best usage case (in my opinion) of macros.
You can call the relevant pieces from the weapons however. This is what I set up and seems to work well. Sneak attack of a ninja with a wakasashi. [[1d20+@{attk-melee}+@{repeating_weapon_0_attack}]] (Crit 18-20) vs @{target|flat-footed} [[1d20+@{attk-melee}+@{repeating_weapon_0_attack}]] to confirm if necessary [[@{repeating_weapon_0_damage}+@{repeating_weapon_0_damage-ability}]] Crit: [[@{repeating_weapon_0_damage}+@{repeating_weapon_0_damage-ability}]] Precision: [[(1/2*@{class-0-level})d6]] All in nice hidden inline rolls based off the character sheet values associated with the selected token. I have some minor nit picks with the sheet but I can understand why things are the way they are. The repeating_weapon_0_attack is for the first weapon in the sheet, Adding more to reference a different weapon you just count from the top starting at 0. I still wish the macro system could use a variable or two as this would complicate what I am doing in the maco, but clean up the chat spam a bit more.
1401433337
Gauss
Forum Champion
Jacob , you can input a variable using a macro by putting ?{queryname|default value} into your macro.
Jacob E. said: You can call the relevant pieces from the weapons however. This is what I set up and seems to work well. Sneak attack of a ninja with a wakasashi. [[1d20+@{attk-melee}+@{repeating_weapon_0_attack}]] (Crit 18-20) vs @{target|flat-footed} [[1d20+@{attk-melee}+@{repeating_weapon_0_attack}]] to confirm if necessary [[@{repeating_weapon_0_damage}+@{repeating_weapon_0_damage-ability}]] Crit: [[@{repeating_weapon_0_damage}+@{repeating_weapon_0_damage-ability}]] Precision: [[(1/2*@{class-0-level})d6]] All in nice hidden inline rolls based off the character sheet values associated with the selected token. I have some minor nit picks with the sheet but I can understand why things are the way they are. The repeating_weapon_0_attack is for the first weapon in the sheet, Adding more to reference a different weapon you just count from the top starting at 0. I still wish the macro system could use a variable or two as this would complicate what I am doing in the maco, but clean up the chat spam a bit more. You are my hero. This is sufficient to make me deliriously happy.