in a dungeon the current dynamic lighting functionality is very solid, but when it comes to a town it takes way too many light sources to make the town look like X time of day, and forget adjusting it. Why do I consider this important? Because shadows are an integral part to a stealth system, but when you are outside, it isn't possible to configure the town for sun shadows in a realistic timeframe. I hope this functionality will come in eventually. I would also like to reiterate the opacity functionality of shadows needs to be added as other threads have, but the sun option would be much preferred for me at this time. So far, great work! I hope you guys stick around forever!