Got introduced to a cool new map making tool called DungeonScrawl <a href="https://dungeonscrawl.com/" rel="nofollow">https://dungeonscrawl.com/</a> . It's very fast and intuitive to make maps with, but I'm a big fan of dynamic lighting and I am struggling to integrate the map files with roll20's dynamic lighting. Each layer can be exported as a PNG, but walls needs vectors to work. Tool can also export map as an SVG, but when trying to put it in a parser like this one <a href="http://roll20api.net/" rel="nofollow">http://roll20api.net/</a> , I get the following warnings and no output: Warning: scaling won't work without a viewbox Warning: Unsupported node 'rect' Warning: Unsupported node 'polyline' Any ideas?