This week we pushed code with the following changes:
Fixed an issue that caused Ctrl+L to not work with standard Fog of War enabled
Fixed an issue with the site-wide alert banner overlapping parts of the site
Fixed a performance issue with custom color selectors
Updated Dynamic Lighting
The infamous “Pixel Dust” issue should now be resolved
Vision bleed through from bumping into walls has been resolved
Tokens that are controlled by a player now have a larger collision detection area when “Restrict Movement” is enabled
A token’s collision detection area is visible via the Dynamic Lighting Layer
Night vision should now look different from bright light
Resolved an issue that caused tokens to get stuck on a mouse when attempting to drag and drop
Fixed an issue with light/vision for grouped tokens
Update on Drop is now available for Updated Dynamic Lighting
Directional light and vision is now available for Updated Dynamic Lighting
D&D 5E by Roll20
Feats are now supported within the Level+ Charactermancer
Fixed an issue with skill ordering with translated version
Fixed an issue with proficiency dice rolling extra dice
Fixed an issue with how expertise/proficiency were interacting
Pathfinder Second Edition
Fixed an issue with Mu Spore sizing
Updates for Multi Attack Penalties (MAP) for attacks
Fixed an issue for damage rolls where additional damage was not being calculated
Check it Out
Looking for previous release notes? Read the full list on the Roll20 Help Center, or check out the most recent note here.