Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Burn Bryte - Lack of effective engagement

Just finished watching the vod on Twitch for Celeste's group. This is such a good looking product. If you are launching in less than 48 hours and have been testing for nearly two years, why haven't you already done the following: Established a Reddit Shared Discord Channel details Created how to GM videos/tutorials There are absolutely no resources for people like me who have seen this and want to dive in from the perspective of running games. The Twitch vod I mentioned above has 247 views. 247?! You have a network of more than 10,000 players. You should be getting way more than that. What's the goal for launch day? Are you aiming for super soft and then building up slowly? Cos it sure doesn't feel like you want to hit big pre-order numbers.
1594045674

Edited 1594045821
Andreas J.
Forum Champion
Sheet Author
Translator
I can mention that 1. Roll20 don't moderate any Roll20-related subreddit, so it's unlikely they would create one for the game. 2. Roll20 doesn't have an official Discord, so creating a channel for the game isn't too likely either. 3. The last point is pretty valid, apart from have an almost 2h long Burn Bryte Get started vide on YT(with marginally more views), there could certainly be more. They have a few gameplay videos from a year ago, as well as older blog posts from that time, but no idea if dringing them to to the forefront is worth it or if new and more up-to-date content is better.
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .