Dungeon Master (GM): Hi
guys! Maevis Silverleaf: Hi Ventris: hi Dungeon Master (GM): just
loading pdfs in here. I see we were last at an alchemical
lab here. Maevis Silverleaf: We
walked in and were walking through it Dungeon Master (GM): yep and you found all you could here so
you can move on. So back to the city map. Maevis Silverleaf: Alright Dungeon Master (GM): ok
the party token shows you had left the building and moved to an intersection
just outside the place. So take it from there. green 'X''s mark where you have
previously been to. Phoenix (Cass): Hello Dungeon Master (GM): so
group any suggestions are were the party ought to go have a look? let me check on the time of day
here. ok, it is around 8:15 am. Maevis Silverleaf: Do
we go to one of the places that are "Forbidden"? Dungeon Master (GM): players
what do you think? Ventris: Am
i with the party yet or no? Dungeon Master (GM): not
yet ventris we could basically have you bump
into the party on the streets here i could have you do a simple 1-2D6
as the party moves along each new section of street and that's where you meet
them. Ventris: Alright
just tell me what i need to do Dungeon Master (GM): ok
basically when the party token is moved on the map and placed i'll have you roll
a D6 to see if that is where you come across each other. that or you could have Ventris
specifically at a bath house or the reptilian zoo. Devin M.: I'm
having loading issues. Ventris: Bath
house is fine lol Dungeon Master (GM): or
visiting the Deathwalker tribe in the city's north section. Maevis Silverleaf: Do
we want to leave this module and explore the Tomb of Tomoachan? hehe Dungeon Master (GM): ok
devin, that happens all the time. I had slowly started to try and
reduce duplicate character sheets...instead I use one linked one and copy it
now, since it appears to be stable and working now. Phoenix (Cass): Yeah
I loaded into this a lot faster than normal Dungeon Master (GM): Not
yet Maevis! I don't even have that set up at all! Just complete the stuff in
this Dwellers module first...after all, you'll want to uhmm, stabilize the
city, otherwise you could get entrapped! heh, funny you said that Phoenix as
all i did was the mongrelmen section of the city so far! ok so going to an off limits area
was mentioned any other sugguestions? Maevis Silverleaf: Alright
We found out many of the Yuan Ti want to bring an evil world destroying god
into the world One option we have is kill the Yuan Ti Dungeon Master (GM): and
there are plenty of them here! Phoenix (Cass): Even
as sizable a party as we are I don't think we can exactly take them on in a
fight. Xilicien: Evil
can be found in most any race, we would have to purge the world, or even the
multiverse of sentient beings, including ourselves, going with that theory. Dungeon Master (GM): at
that charleston heston presses the button Maevis Silverleaf: Damn
you!! Damn you all!! To Hell!! Dungeon Master (GM): Ha
Ha! the bath house is on the east side
of the city down one of the side streets I marked the wrong place one
session. Maevis Silverleaf: You
did it You damn dirty Yuan Ti So Do we try to get into one of the forbidden
places? Dungeon Master (GM): locations
N1 and N5, take your pick party members Maevis Silverleaf: Fight
our way into the Guarded Compound? Phoenix (Cass): We
could sort of hang around one and scout it out I suppose. But walking in blindly wouldn't be
good Maevis Silverleaf: We
walked around them cant tell much unless we go inside Dungeon Master (GM): roll
on it 1-3 = N1 4-6=N5 Maevis Silverleaf: rolling 1d6( 6 ) = 6 Alright so we scout out over N% N5 What does N5 Look like? Dungeon Master (GM): ok
when you approach the building here you see there are no windows or doors along
the street you are currently on. do you all see the new map??? Maevis Silverleaf: I
see the street we are on Dungeon Master (GM): ok,
that's all you should see yes Maevis Silverleaf: Alright
so lets circle the building Dungeon Master (GM): grab
a token and let's see where you go ok you see a single set of double
doors on the building now, right in the middle again no windows
Maevis Silverleaf The Half Elf Bard
Says,
"Hey I found the doors"
Dungeon Master (GM): You
can go around the building if you wish Maevis Silverleaf: Any
doors or windows here? Dungeon Master (GM): no
sir there appears to be 2 sections of
second story to the building however. solid wall along the east side as
well. Maevis Silverleaf: 2
roofs or flat roof? Dungeon Master (GM): guick
look back at the main map can you see how there are to
sections on top of the building there? that's the 2nd story of the place. Maevis Silverleaf: Ok Dungeon Master (GM): so
party members what would you like to do here?
Maevis Silverleaf The Half Elf Bard
Says,
"We can try to climb up on the roof or try going in the doors?"
Dungeon Master (GM): so
apparently the place is solidly constructed.
Maevis Silverleaf The Half Elf Bard
Says,
"What do you guys want to do?"
Dungeon Master (GM): I
should mention it appears the 2nd story has widows on all sides Xilicien: Are
the doors unlocked? Dungeon Master (GM): you'll
have to go find out Maevis Silverleaf: Did
not check them Lets go check the doors then
Maevis Silverleaf The Half Elf Bard
Says,
"Come on Grax, in case their locked"
Dungeon Master (GM): there
is a key hole you could pick here Maevis Silverleaf: First
We'll check to see if their locked
Dungeon Master (GM): ok
you give the door handle a push but it doesn't open