This is for the Savage Worlds (tabbed) character sheet. This is what the sheet outputs to make a basic roll. 0 &{template:roll} {{trait=@{Rach|shootingname}}} {{source=Pistol}}
@{Rach|rolltShooting} {{button=y}} {{DmgRoll=[Roll Damage]
(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg) }}
@{Rach|setmodsenc} @{Rach|showtraitmods} 0 This is what the output looks like. I want to be able to make additional attacks in a row for Frenzy or Full-Auto. With separate damage rolls for each. I have no clue what I am doing apparently. This is what I tried to adopt from another game where I got something similar to work, but it did not use sheets. (ignore the extra line breaks, it is formatted for readability) &{template:default} {{trait=@{Rach|shootingname}}} {{source=Pistol}} rolls=[[ [[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] + [[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] + [[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] + {{Attacks=**Att | DMG**}} {{#1 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[0]] }} {{#2 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[1]] }} {{#3 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[2]] }} The attack rolls should be at -2.