
This is for the Savage Worlds (tabbed) character sheet.
This is what the sheet outputs to make a basic roll.
0 &{template:roll} {{trait=@{Rach|shootingname}}} {{source=Pistol}} @{Rach|rolltShooting} {{button=y}} {{DmgRoll=[Roll Damage] (~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg) }} @{Rach|setmodsenc} @{Rach|showtraitmods} 0
This is what the output looks like.
I want to be able to make additional attacks in a row for Frenzy or Full-Auto. With separate damage rolls for each. I have no clue what I am doing apparently.
This is what I tried to adopt from another game where I got something similar to work, but it did not use sheets.
(ignore the extra line breaks, it is formatted for readability)
&{template:default} {{trait=@{Rach|shootingname}}} {{source=Pistol}} rolls=[[
[[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] +
[[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] +
[[ [[(~-MBWR--3IcKOq-4ObGJq|repeating_weapons_-MBdSjV3f3i7fG5oUtN5_dmg)]] +
{{Attacks=**Att | DMG**}}
{{#1 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[0]] }}
{{#2 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[1]] }}
{{#3 =[[@{Rach|rolltShooting}-2 @{Rach|setmodsenc} @{Rach|showtraitmods}]] | $[[2]] }}
The attack rolls should be at -2.