
This is the macro I'm currently using to secretly roll a character's perception. /w gm &{template:default} {{name=Perception}} {{Bobus=[[1d20+@{Bobus|perception}]] +[[{[[floor(@{Bobus|class2_level}/3)]],[[1]]}kh1]] vs Surprise +[[{[[floor(@{Bobus|class2_level}/2)]],[[1]]}kh1]] vs Traps}} I'm looking to update my macro so that it automatically adds the modifiers for Surprise and Traps, providing a final result instead of doing math in the middle of the session. Is this possible? Thanks.