
Hello, I am wondering if what I am doing might be taking the hard way when I'm developing API scripts. Presently, I start off with a simple script that works. My process is: Open the game. On the game page, click settings. Click API Scripts. Open the script I am working on. Make a single change or addition. Click Save Script. Wait for the output console to do its thing without throwing an error. Press the back button to return to the game page. Launch game. Wait for game to load. Try a button macro to make sure all is working. Enter the !command into the text chat dialog. If all goes well (or not), click the back button to the game page. Then start at step 2 and repeat. It seems a bit enervating, but I realize I am working on a web server and not on a PC. Is this what everyone else does? Does GitHub provide a better solution and if so, how? Thank you in advance. -- Tim