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Option to hide NPC/Monster Initiative in turn tracker

Being forced to show Monster/NPC initiative to players In combat is kinda lame. I know that GM layer tokens don't appear but that doesn't help once combat has begun.
1595073958
Spren
Sheet Author
Try keeping a copy of the monster token on the GM layer that you use for rolling initiative. Then use the one on the token layer as normal. This will accomplish what you are looking for with only a little extra effort.
Thanks that definitely does work. However while it is only a small amount of effort, it adds up when you have to have to do it multiple times and is incredibly time consuming when you have to do it mid battle (like when receiving reinforcements) if you haven't already prepared each token for it. Not to mention it creates clutter especially if you're running an encounter with many monsters. It gets even worse when you have multiple of the same type of monster, good luck determining which GM layer copy applies to which one without using some kind of color code through shades or icons that again only makes your job harder by adding more things to keep track of.
1597741277
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .