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LF1M Pathfinder Tuesday nights AP

Hi, we're currently playing Skull & Shackles, and one of my players had to leave because of a new job. So I need one more to take his place. Currently we have a bloodrager, a bard, and a witch, so another melee type would fit in well as our lost player is a fighter. We're currently at lvl 3, almost to lvl 4. The group is great, great RPing, good combat stuff too. One of my favorite groups I've played with. Send me a msg ASAP or visit the campaign page. We'll talk on skype. We're planning on running this the whole way through, all 6 books, so only serious players apply please. Thanks.
I may be interested, but what time and timezone is the game taking place?
We're still looking for one more! 7-11 or 12 PM CST.
I am interested, tuesday is completely free for me. I am experienced in pathfinder/dnd(8+ years). I would play a paladin or if that doesnt work, an inquisitor or fighter. If you need further info, my skype is balshazemoon.
What are the players like, and how about the character backgrounds? Since it's a pirates setting I would imagine that there's not too much in the way of lawful characters, but one would still hope for a heroic group (and not an "evil in all but name" type band of mercenaries). Likewise, a group of players that is interested in non-combat solutions over murder would be my preference :). As for me, I'm a family man, in my 40s, 3rd decade of roleplaying. I tend to play characters with a strong moral compass, although that doesn't necessarily mean they are lawful or good! I also like skill-heavy characters with some knowledges and a social skill or two. Human is probably my preferred race, of a variety of cultures, and I dislike the "band of aliens" approach where everyone is a weird race and no one fits in... Let me know whether there's still an opening and we can talk.
Still looking
I would be interested! I was thinking of playing an alchemist (a class I think is awesome but haven't played yet). Either a half orc or dhampir, mostly focusing on using mutagens to buff up for melee combat, while still having extracts to buff and bombs for ranged. Both are similar concepts; a half breed alchemist exploring his heritage through alchemy. The half orc would be very Jekyll and Hyde; his mutagen form is super orcy, and his normal form is quite scholarly. The dhampir would be eternally searching for a "cure" for his "condition", trying to become human, while really just coming up with horrific vampire powers. The time works out for me, I don't have much going on most weeknights. I'm very experienced with 3.5 and pretty experienced with Pathfinder. I'd really love to try the moral ambiguity of pirates; every a crew a nation unto themselves, against the whole world!