Hmmm...looking at this, I'm not sure why I ever included the width/height properties on the Text object in the API in the first place, as there is no concept of width/height for text objects in the actual program, just font_size. The graphics engine obviously has a way to figure out the bounding rect of a text object, though, so maybe I'll see if I can port that code to the API at some point in the future. At any rate, it's not a bug in the sense that "this isn't getting set and it should be", it's a bug in the sense that "these properties should not have existed in the first place for text objects", since as you noted that are always just 0. I can see how you would want to get the bounding rect of a text object, though, so I'll see what can be done in that regard. However, it's not really ever going to be possible to *set* the width/height of a text object, as noted it's just based on font_size.