Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Quarantine's lonely, looking for a fun group

Hey! My name's Kev, I'm looking for a group to play with-- I have very limited experience as a player (in first full campaign currently, having a blast), and probably am not quite up to DM'ing yet. Ideal times would be Monday, Thursday, Friday, Saturday, or Sunday after 7pm. (Or possibly earlier in the day on Saturday/Sunday?)  Open to playing a variety of characters/classes/etc, currently playing an Aarakocra ranger, thinking maybe a Firbolg cleric for my next campaign?
I've got a Sunday 7PM eastern game (weekly, about 4 hours) that is looking to add players (recently started the game and had some ghosting, most recent losses being a close up cleric and another melee character). It is a Homebrew setting involving elemental realms interfering with the mortal realm.  Some tweaks to races (not the mechanics, but RP tweaks to fit a new setting, player handbook races + genasi + a couple from Volo's).  Revamp of the languages (common replaced with several different ones, changes to other languages, extra language picks for players to compensate changes). Climate in the game is hot and arid so more things like scrub land than deep dark forests.  They are in a city that is on one of the two routes into an empire for the equivalent of the silk road: so lots of coming and going, trade and merchants passing through, plus border province so monsters and so on.
Cool! I'm not available tonight (finishing up a Master's class) but I could be in for the following Sunday. Are you running on here/discord/etc?
Gametable is Roll20, voice chat is discord.  I'll send you a PM with my discord as the rules for links to other stuff are wonky.