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Dynamic Lighting Not working for players

Hello, I cannot get dynamic lighting to work for my players or if I go into player mode. It does work for me when I go into DM mode. I have the following turned on: Fog of War, Dynamic Lightning, and only update on drop. When I switch to player mode everything is pitch black. When I turn off dynamic lighting and leave fog of war turned on I'm able to get the players to see the area with the reveal too. I'm using Mozilla Firefox latest release with no add on programs. I have Windows 8 64-bit Thanks!
1401933299
Sam M.
Pro
Sheet Author
turn off fog of war with dynamic lighting on.
So fog of War won't work with dynamic on?
The FoW sits "on top" of the dynamic lighting. If you only want to block player vision based on line of sight and lighting, just use dynamic lighting. If you turn on FoW as well, you have to "reveal" areas before the player's lights/vision will work there. It's useful to prevent players from moving their tokens over to the boss room right when the game starts, though. Up to you whether you want to be that paranoid. :-)
When I turn off FoW and leave Dynamic lighting on the screen is still pitch black for player view.
1401935461
Sam M.
Pro
Sheet Author
That is because they need lights now. You can create lights with tokens by editing the token and setting their light information.
I got the light source enabled on my test token. With more testing here is what I found: FoW: Off / Enforce Line of Sight: On / Dynamic Lighting: On = Player screen is pitch black. FoW: Off / Enforce Line of Sight: Off / Dynamic Lighting: On = Player screen is fine What is Enforce Line of Sight supposed to be used for?
According to the wiki both Enforce Line of Sight and Dynamic Lighting should work together but they don't for me. This only happens when I load as a player...ugh.
I think I got it to work now with both Enforce Line of Sight on and dynamic Lightning On. I had to click on my token 'Has Sight' as well as the light source.