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Ch. 31: A Fight with Pesky Striges Continues Then an Encounter with Violet Fungus and a Gas Spore!

Frank Lee.: What happened before I joined?   Dungeon Master (GM): well, right now we are in the middle of dealing with pesty striges in a servant's dining area   Here is a description of the room: This room appears to be in a state of disarray. A large table in the center has items scattered all over it, ranging from serving trays to candles, all of which have been knocked over. A large portion of the ceiling here is also cracked and appears it could cave in at any moment. There are three doors to the east.   It's Combat Round #02 and Turn 2 for Sildar when we start.   Dungeon Master (GM): ok, so let's get under way   Sildar Hallwinter the Fighter , Attacks with the LONG SWORD (3.5 ft) (One-Handed) at Stirge #09 enemy! Strike Hits an AC of  9  |  17 For  7  Hit Points of Slashing Damage! a miss! Start of Turn 2 for Skywise (8.15)   Skywise the Wizard, Attacks with the LONG BOW (6ft) with ARROW (18") at Stirge #09 enemy! Range: 150ft / 600ft Strike Hits an AC of  14  |  14 For  8  Hit Points of Piercing Damage!   Dungeon Master (GM): a hit that drops the strige to the ground with a thud!   It seems that Stirge #09 is defeated!   Start of Turn 2 for Prayn (8.13)   Prayn the Warlock, Attacks with the LIGHT CROSSBOW (1.5ft) with BOLT (18") at Stirge #10 enemy! Range: 80ft / 320ft Strike Hits an AC of  24  |  7 For  9  Hit Points of Piercing Damage!   It seems that Stirge #10 is defeated!   Start of Turn 2 for Stirge #08 (7.16) Blood Drain Stirge Attack: 20  |  21 Attacks: Willie! The stirge attaches to the target While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 + 3, hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge Damage:   4  piercing a hit for 4 and attached to his neck!   Buddy D.: oh shit Start of Turn 2 for Stirge #12 (7.16)   Buddy D.: get it off me yall   Dungeon Master (GM): he goes for:  1 Hovac   Blood Drain Stirge Attack: 8  |  21 Attacks: "Hovac"! The stirge attaches to the target While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 + 3, hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge Damage:   4  piercing a miss! Start of Turn 2 for Stirge #11 (6.16)   Dungeon Master (GM): he goes for Prayn   Blood Drain Stirge Attack: 8  |  18 Attacks: Prayn! The stirge attaches to the target While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 + 3, hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge Damage:   7  piercing a miss Start of Turn 2 for Roqar (6.15)   Roqar: Remind me Who has a stirge On them?   Dungeon Master (GM): xar, willie, prayn and hovac   Willie Belson: willie   Dungeon Master (GM): 4 stirges in total left   Xar'Tharkas: (That one on Xar then?)   Roqar: Will move t try to help Hovac   Dungeon Master (GM): ok   Roqar: Attack roll?   Dungeon Master (GM): ok   Roqar the Rogue, Attacks with the SHORT SWORD (2ft) at Stirge #12 enemy! Strike Hits an AC of  10  |  5 For  6  Hit Points of Piercing Damage!   Dungeon Master (GM): a miss!
Start of Turn 2 for Eimong (5.18)   Eimong the Monk, Attacks with the Unarmed Strike (Fists) at Stirge #07 enemy! Strike Hits an AC of  21  |  26 For  10  Hit Points of Bludgeoning Damage! he clobbers the flying blood sucker out of the air!   It seems that Stirge #07 is defeated!   Start of Turn 2 for "Hovac" (3.1)   "Hovac" the , Attacks with the CLAWS at Stirge #12 enemy! Strike Hits an AC of  18  |  18 For  9  Hit Points of Piercing Damage!   It seems that Stirge #12 is defeated!   Start of Turn 2 for Travok Lightbearer (0.08)   Dungeon Master (GM): I guess Travok just stays back since the others should be ok   Start of Round 3 Start of Turn 3 for Willie (21.2)   Willie the Ranger, Attacks with the TALON LONG SWORD (3.5 ft) (One-Handed) at Stirge #08 enemy! Range: 20ft / 60ft Strike Hits an AC of  27  |  28 For  10  Hit Points of Slashing Damage! It seems that Stirge #08 is defeated!   Dungeon Master (GM): 1 more to go   Start of Turn 3 for Xar'Tharkas (19.14)   Xar'Tharkas moves to slash the final stirge, possibly without freeing Prayn of any limbs in the process, but that concern is only secondary. "Stupid pests!"   Xar'Tharkas: 25 | 23 Glaive  (+6) Xar'Tharkas 6 Slashing   Dungeon Master (GM): and the last one goes down!   It seems that Stirge #11 is defeated!   Dungeon Master (GM): searching the strige bodies didn't find anything of value   Willie Belson: take that you dirty stirges   Dungeon Master (GM): you do spot another piece of parchment on the floor here   Roqar: Read it   Willie Belson: read it   Dungeon Master (GM): ok and let's see which page:  6 The Parchment reads the following:   Thes 15: It’s been months and we’ve found no sign of the White Dragon. Last reports show that it was flying south towards the Neverwinter Forest.   Towards my home. I have requested that I be permitted to return home and ensure that my family is safe.   Keep the fires warm; I am on my way home to you. Soon I will hold you in my arms and laugh with our children again; And should that damn white dragon dare come near our home, I will put an end to it; Alone if I must.   Dungeon Master (GM): Anything more in this room you wish to do / look at?   Roqar: Check in all the cabinets for anything clues that is   Dungeon Master (GM): ok, Roqar rummages through the cabinets but doesn't find anything out of the ordinary other than dinnerware and utensils to serve food and beverages   Gillian: Gill walks in, javelin in hand, and looks at the mess. He says "rats. Did I missed the dance?"   Willie Belson: says, “ Naah, its just getting started.”   Roqar the Elf Rogue Says: "Yes You did, but you can hang around for the next one"   Gillian the Dragonborn Barbarian Says: "Huh, Nice. So, what are we doing here?"   Xar'Tharkas mutters, "Great...more ways to split the loot."   Gillian the Dragonborn Barbarian Says: "Ass"   Roqar the Elf Rogue Says: "Trying to solve a mystery about a ghost of a warrior thats still here at his home"   Dungeon Master (GM): when Gillian walked in, it was all lighted thanks to the light spell at the entrance and roqar's light   Xar'Tharkas chuckles at the dragonborn's comment, "I may like this one." and moves toward the doors to the east, taking a listen to them to see if anything lies beyond.   Gillian: says, “Well, this place is a right mess. What have you found so far? Other than Striges, that is?”   Roqar the Elf Rogue Says: "We aint found shit"   Xar'Tharkas: (want a perception to listen?)   Dungeon Master (GM): ok
Xar'Tharkas: 9 | 17 PERCEPTION  (2) Xar'Tharkas (lol)   Dungeon Master (GM): ok, where were you trying to listen at that door? you didn't hear anything beyond it   Xar'Tharkas turns to await the others.   Xar'Tharkas the Half-Orc Fighter Says: "There's a door here.""   Gillian the Dragonborn Barbarian Says: "Is it locked?"   Xar'Tharkas shrugs and opens the door, if it is unlocked.   Roqar the Elf Rogue Says: "Lets open it doubt theirs traps on it"   Dungeon Master (GM): the door opens. Area  Description: You see a carpeted hallway here with two doors to the north and south This hallway has splotches of blood scattered on the walls. It’s unclear what caused the blood or who the blood came from.   Xar'Tharkas mutters, "Looks promising."   Roqar the Elf Rogue Says: "Looks disgusting, hope its not worse beyond these doors"   Xar'Tharkas nods in agreement. "Which way? North or south?"   Roqar the Elf Rogue Says: "Lets try North"   Dungeon Master (GM): ok Roqar opens the north door   Xar'Tharkas readies his glaive.   Dungeon Master (GM): Area Description: This large room is massive. Several large tables, now broken, lie scattered about. Pieces of armor and broken weapons line the floor. There are noticeably, three suits of armor on the western wall, northern wall, and eastern wall, all of which seem undamaged. There are broken paintings along the floor and tossed in the middle of the room. It appears that some fighting may have taken place here on top of the destruction this room suffered from the dragon’s attack. A deep crack splits the roof where portions are open to the night sky. The floor also has a similar crack along the floor.   Xar'Tharkas points his glaive toward the armor suits. "More of those."   Roqar the Elf Rogue Says: "Do we throw stuff at the suits again?"   Willie Belson: sure that would be cool kill them all   Dungeon Master (GM): you do see a door up ahead   Xar'Tharkas chuckles.   Roqar the Elf Rogue Says: "Lets go for the door instead"   Xar'Tharkas moves forward to the door. "Open it and I'll be ready for whatever."   Dungeon Master (GM): Roqar opens the door and for a moment, thought she opened into an outdoor courtyard. Area Description: These halls are covered in dirt, mud and plants, and it is easy to see why. The windows along the outfacing walls have all been shattered, and the storms and windows, have allowed plant life to begin to grow inside the manor. Various wildlife plants now grow along the floor, with some trees having their branches scraping eerily against the broken glass as if slowly cutting a vein.   Xar'Tharkas mutters. "Weird."   Willie Belson: say, “This is coo coo.”   Xar'Tharkas moves forward, watching the trees for more of those pesky bird-things.   Roqar: 4 | 2 PERCEPTION  (0) Roqar   Xar'Tharkas: 6 | 14 PERCEPTION  (2) Xar'Tharkas (ha)   Willie Belson: 22 | 18 PERCEPTION  (3) Willie Belson   Dungeon Master (GM): no one perceives anything more out of the ordindary.   Roqar: Any other doors?   Dungeon Master (GM): there is one where Xar is and one to the north along the west wall   Xar'Tharkas points to the door. "Shall I knock?"
Roqar the Elf Rogue Says: "Naw just open it"   Willie Belson: lets kick it in if its locked.   Xar'Tharkas then chuckles and pushes into the room."   Xar'Tharkas roars. "At last! The treasure I truly seek!"   Willie Belson: boooze yas   Dungeon Master (GM): There is a strong smell that lingers in this room. Most of the wine barrels are damaged and have all leaked out. Some of the wine barrels however, seem to be in fine condition.   Roqar: Check the kegs and barrels   Willie Belson: check the booze barrels refil my flasks refill   Roqar: Sample it make sure its good   Willie Belson: good idea samewise takes a sip samwise   Dungeon Master (GM): ok, i need wisdom perception checks from everyone   Xar'Tharkas: 6 | 4 PERCEPTION  (2) Xar'Tharkas (At least I'm consistent.)   Willie Belson: 3 | 7 WISDOM  (1) Willie Belson   Roqar: 18 | 3 PERCEPTION  (0) Roqar   Willie Belson: haha 18 | 21 WISDOM  (1) Skywise   Willie failed   Dungeon Master (GM): Roqar and Willie notice a fugus growing on the floor as you start to enter the room and move towards a cask.   Xar'Tharkas: (What's a little fungus amongst us?)   Dungeon Master (GM): you also note a gas spore in the room!   Roqar the Elf Rogue Says: "Kill it with fire. From a distance."   Willie Belson: says, “Damn it Jim, I am a doctor not a magician.”   Frank Lee.: What kind of booze is that?   Willie Belson: its the booze that ooozes lol   Dungeon Master (GM): i will give missile weapons a free shot here before we melee   Dungeon Master (GM): and you can start making the init rolls as well   Willie the Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Violet Fungus enemy! Range: 150ft / 600ft Strike Hits an AC of  16  |  20 For  12  Hit Points of Piercing Damage!   Skywise the Wizard, Attacks with the LONG BOW (6ft) with ARROW (18") at Violet Fungus enemy! Range: 150ft / 600ft Strike Hits an AC of  13  |  19 For  9  Hit Points of Piercing Damage!   Frank Lee.: Can I throw a javelin at it?   Dungeon Master (GM): both hit the fugus for 21 total damage!   It seems that Violet Fungus is defeated!   Frank Lee.: Gillian, the Dragonborn Barbarian, gets ready to make an attack move! INITIATIVE ROLL: 2.12 Rest of Initiative Rolls deleted for space
Start of Round 1 Start of Turn 1 for Hovac (24.2)   "Hovac" the , Attacks with the BITE at Gas Spore Fungus enemy! Strike Hits an AC of  16  |  21 For  4  Hit Points of Piercing Damage!   It seems that Gas Spore Fungus is defeated!   Dungeon Master (GM): after Hovac bites the gas spore it explodes in a 20 ft radius blast   Willie Belson: are we poisoned?   Dungeon Master (GM): everyone but Travok and Eimong   The gas spore explodes when it drops to 0 hit points. Each creature within 20 feet of it must succeed on a DC 15 Constitution savings throw or take 10 (3d6) poison damage and become infected with a disease on a failed save. Creatures immune to poisoned condition are immune to this disease. Spores invade an infected creature’s system, killing the creature in a number of hours equal to 1d12 + the creature’s Constitution score, unless the disease is removed. In half that time, the creature becomes poisoned for the rest of the duration. After the creature dies, it sprouts 2d4 Tiny gas spores that grow to full size in 7 days.   Roqar: 12 | 17 CONSTITUTION SAVE  (0) Roqar   Dungeon Master (GM): ok Roqar roll 3d6 poison damage   Xar'Tharkas: 8 | 17 CONSTITUTION SAVE  (5) Xar'Tharkas   Dungeon Master (GM): same for Xar   Xar'Tharkas: rolling 3d6( 4+4+3 ) = 11   Roqar: rolling 3d6( 5+2+2 ) = 9   Willie Belson: rolling 3d6( 5+ 6 +4 ) = 15   Dungeon Master (GM): roqar drops to 0   Willie Belson: damn willie is low on hp   Xar'Tharkas: rolling d10( 5 ) = 5   Xar'Tharkas coughs heavily before drawing deeply for a second wind.   Dungeon Master (GM): roll a 3d6 for Skywise now   Willie Belson: rolling 3d6( 6 +5+3 ) = 14   Dungeon Master (GM): 11 | 15 CONSTITUTION  (5) sildar:  9   Willie Belson: sky is down   Dungeon Master (GM): 16 | 6 CONSTITUTION SAVE  (-1) Prayn Vigim he's good   Dungeon Master (GM): 16 | 16 CONSTITUTION SAVE  (5) Gillian and so is he   Dungeon Master (GM): Constitution Havoc "Giant Badger" Ability:  16  |  11 hovac is ok   Xar'Tharkas moves to Roqar, rolling her over and pounding on her back to get her to breathing again.   Xar'Tharkas: 2 | 18 MEDICINE  (0) Xar'Tharkas (But apparently just beating the crap out of her.)   Willie Belson: lol   Dungeon Master (GM): now to see about the infection
ok roll a 1d12 then add your constitution score and that is the # of hours you have to live. Sildar:  30   Roqar: rolling 1d12+10( 8 )+10 = 18   Willie Belson: rolling d12( 5 ) = 5+14=20 sky 6 + 16 = 22 havoc 5 + 15 = 20   Dungeon Master (GM): ok   Xar'Tharkas: rolling 1d12 + 16( 2 )+16 = 18 (Con score or modifier?)   Dungeon Master (GM): Gillian:  26 the score doesn't specifically say the modifier   Roqar: Well Travok Hopefully can cast a Cure Poison in a while   Dungeon Master (GM): ok willie and roqar are down can anyone stabilize / heal them? and of course all that are poisoned need to rid of it or die in a few hours as rolled!   Willie Belson: i already adjusted there score willie had 4 hp after spore rest are down   Dungeon Master (GM): oh ok   Roqar: Roqar cracks open a barrel and takes a drink is it good wine?   Willie Belson: but i only live for 5 hours so if we rest i go down   Dungeon Master (GM): did you adjust your hp as well roxxi? if so you have 7 hp i think 0therwise 0   Roqar: Its a D12 Plus your CON score   Dungeon Master (GM): yes   Willie Belson: oops i missed that i have 17 hours   Dungeon Master (GM): so willie is down?   Willie Belson: no sir   Dungeon Master (GM): oh for the poison   Willie Belson: oops yes i am down sorry rick   Dungeon Master (GM): wish it would have hit more of the players that have long been absent!   Willie Belson: i know its ok, its d&d lol part of the fun is rolling new guys   Roqar: You can Retcon it hehe   Dungeon Master (GM): can anyone heal or stabilize wille?   Xar'Tharkas: (lol. Yeah, my character is still awaiting his arrival. ;)   Dungeon Master (GM): and skywise for that matter   Roqar: Travok can   Dungeon Master (GM): ok It's a 10 hour trip back up to the lodge not sure how close phandalin is, need to look at the map   Roqar: Healing Word evocation 1 Casting Time:  1 bonus action Range:  60 feet Components:  V Duration:  Instantaneous A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels . When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d4 for each slot level above 1st. SPELL SLOT LEVEL 1ALL SLOTS EXPENDED rolling 1d4+3( 2 )+3 = 5   Dungeon Master (GM): assuming that is where you head to try to rid of the poison, if you don't die before getting to either place is that on willie?   Willie Belson: want me to start rolling   Roqar: Is the wine any good?   Dungeon Master (GM): let me check Roqar   Roqar: Yes thats on Willie   Willie Belson: willie has 5 hours to live   Dungeon Master (GM): yes when roqar places her lips under a spout and turns it on she sips in some good tasting wine!   Xar'Tharkas wheezes. "Well, this is unfortunate." He looks at his less sturdy allies. "It was good knowing you all."
Dungeon Master (GM): i am bringing up the world map   Roqar: Does the wine cure the poison by chance?   Dungeon Master (GM): ok so 10 hours to Falcon's lodge   Willie Belson: willie is dead by then ill roll a new guy   Roqar: Did you add your CON score to the roll?   Willie Belson: oops no   Roqar: Add it up   Willie Belson: 21 on skywise 22 on willie 18 on havox   Dungeon Master (GM): about 15 hours to phadalin   Willie Belson: my bad guys   Roqar: Most of us can make it in 10 hours hehe   Dungeon Master (GM): you know there is a healer in phandalin   Willie Belson: thats if we have no encounters   Roqar: Do we go for the lodge or for the Healer?   Willie Belson: healer i guess   Dungeon Master (GM): who dies in the 15 hours we need to go back and look   Xar'Tharkas: Xar lives   Roqar: Roqar has 18 hours   Dungeon Master (GM): from what i see looking at the chat archive everyone can make it to Phandalin head there? i'll do one random encounter check per hex aside of the phandalin hex   Roqar: Fills up wineskin with the good wine   Dungeon Master (GM): 4 checks i'll do ok roqar! 2   1   4   3   Roqar: If I die at least I'll have drunk some good wine   Dungeon Master (GM): now to see what you encounter 4 a handful of hobgoblins! shall we go ahead with init rolls here or shall we stop the session here since there is only 2 of you now?   Roqar: Call it here   Dungeon Master (GM): alright! ok so guys, thank you all of playing today! when we get to phandalin i'll retire the inactive players.   Roqar: You know its not a bad idea to say the spores kill off the extras   Dungeon Master (GM): so basically Travok and Eimong for sure maybe Xar yea   Roqar: CYA   Dungeon Master (GM): bye!