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Character Template

Name:       (race & sex/gender) Class: Level:  1st    Background: Proficiency Bonus: +2    Experience Points: 0/300 Armour Class:            Hit Points: Strength:    Dexterity: Constitution: Intelligence: Wisdom:  Charisma: Proficient Saves: Proficient Skills: Weapons: Other Equipment: Money: Special Abilities
Default Starter Character - use this if you're stuck! :) Name:       (race: human) Class: Fighter Level:  1st    Background: Soldier Proficiency Bonus: +2    Experience Points: 0/300 Armour Class:  16, AC 18 with shield         Hit Points: 12 Strength: 16 (+3) Dexterity: 14 (+2) Constitution: 15 (+2) Intelligence: 9 (-1) Wisdom: 13 (+1) Charisma: 11 (+0) Proficient Saves: Strength (+5), Constitution (+4) Proficient Skills: all armour & shields, simple & martial weapons, STR Athletics +5, CHA Intimidation +2, WIS Perception +3, WIS Survival +3; vehicles (land), gaming set - dice Weapons:  longsword ATTACK +5 damage 1d8+5 light crossbow ATTACK +4 damage 1d8+2 Other Equipment: dice set, dagger, clothes, chainmail, shield, 20 crossbow bolts, explorers' pack (backpack, bedroll, mess kit, tinderbox, 10 small torches, 10 days of rations, waterskin, 50' hemp rope). Money: 10gp Special Abilities: Feature: military rank (army of Damara), Fighting Style - Dueling (+2 damage with single 1-handed melee weapon),  Second Wind  - Recover 1d10+Level (1) hit points, once per Short Rest.
Name:   Jack o' Thorns (Human/Male) Class: Ranger Level:  2nd    Background: Folk  Hero Proficiency Bonus: +2    Experience Points: 466/900 Armour Class:   17      Hit Points:20 Strength:  17 (19 with gauntlets) Dexterity:12 Constitution:14 Intelligence:14 Wisdom: 18 Charisma:11 Proficient Saves:Strength  (+6) & Dexterity (+3) Proficient Skills:Athletics  (+6), Perception (+6), Stealth (+3), Survival (+6), Animal Handling (+6), Land Vehicles (+2) & Cartographer's Tools (+2) Weapons:Great  Sword Attack +6 Damage 2d6+4 Other Equipment:  Half  Plate Armour, clothes, cartographer's tools, shovel, iron pot, pouch belt, Explorer's Pack  (backpack, bedroll, mess kit, tinderbox, 10 small torches, 10 days of rations, waterskin, 50' hemp rope). Money: 10GP Special Abilities Rustic Hospitality. Favoured Enemies (Orcs & Goblins, speaks the language of Orcs). Natural Explorer (Favoured Terrain: Forest). Fighting Style (Defensive). Spell Casting (Spell Save DC14. Spell Attack Modifier +6. Spells Known: Ensnaring Strike & Cure Wounds.
Thanks Chris!