
Hi,
First post here, so I'm sorry if this is been answered before but after a few hours of searching I haven't found it. I'm trying to create an Eldritch Blast macro for 5e that has an fx beam, emote and also adds a Y/N Hex query for an additional 1d6.
It works perfectly for the singular beam but I'm having a minor problem when it reaches two beams as it splits the message in the chat and I'm struggling for a solution.
/em casts Eldritch Blast
&{template:npcaction} {{name=Cantrip}} {{rname=Eldritch Blast}}
***for the first beam:*** *[[1d20 + @{Brol Grayridge|charisma_mod} [Charisma] + @{Brol Grayridge|PB} [Proficiency] ]] / [[1d20 + @{Brol Grayridge|charisma_mod} [Charisma] + @{Brol Grayridge|PB} [Proficiency] ]]*,
***for the second beam:*** *[[1d20 + @{Brol Grayridge|charisma_mod} [Charisma] + @{Brol Grayridge|PB} [Proficiency] ]] / [[1d20 + @{Brol Grayridge|charisma_mod} [Charisma] + @{Brol Grayridge|PB} [Proficiency] ]]*,
**If successful against target's AC, then damage is [[1d10 +@{Brol Grayridge|charisma_mod} ]] force damage! + ?{Hex?| No, [[0]] |Yes,[[1d6]] } / [[1d10 +@{Brol Grayridge|charisma_mod} ]] force damage! + ?{Hex2?| No, [[0]] |Yes,[[1d6]] }***
/fx beam-acid @{target|Caster|token_id} @{target|Foe1|token_id}
/fx beam-acid @{target|Caster|token_id} @{target|Foe2|token_id}
Like this:
Hoping that someone can help me work out what's causing this.
Thanks,