Victor B. said:
I'm not sure I'll take this on. I know of 3 people from Combat Master thread using it. One person here (Rabulias), but I was expecting more of a response. I have a feeling people took Kryx's recommendation to switch to OGL to heart. It is a huge undertaking because of the sheer amount of code that Kryx developed (not including the API, which itself is quite large). I don't want to do this for 4 people.
More people would use a better sheet, trust me.
But the issue comes from Roll20 itself - who advertises "With the OGL by Roll20 Character Sheet integration" on every new product it sells. Moving people away from what they have invested a lot of effort in promoting is always difficult. But just as I have always dedicated myself to the best and most improved products and APIs on here, others are like-minded and will use something once the word spreads.
Of course, this is something that only is available to Pro subs anyway. So that's how much of the market? That small percentage is your target, but that percentage are the one's interested in a better finished product; it's why I sub.
So it's entirely up to you. Shaped is still quite usable, even unsupported (and I'm really sad to here of this news, btw), so you don't have to take it on at all - and doing so would be a tremendous amount of work that you would need a team to help with to keep up with all new products and updates. Look at Aaron and others dealing with UDL, as just an example. And who knows what is next down the line? I've seen what you've gone through with trying to finish Combatmaster ... multiply that headache by 100 ... because if your sheet gets a percentage as popular as CM has, you're in for something you'll never hear the end to or suggestions for...
The only way I'd do it is if you did it as a team effort, maybe Juan wants on board, for example. I'd be glad to let my friends beta test it. I think the layout and design would be easy; it's the API and functionality that would be "fun". The latter being what the team would be useful for, if you decide to reinvent the wheel at all. And in that team would have to be focus groups, ones dedicated to the main behavior of the API, the parsing of current and new compendium entries, integration with APIs (including CombatMaster, of course). Each team should have tasks with measurable and defined results that declare completion ... an area with CM you've had issues with (thus the headache when people suggest more functions with it) and why its not done yet. lol