The Invisible Circle is set in a fantasy version of Medieval Scandinavia. The world is a dark, treacherous and dangerous place, save for the little havens of civilisation that humans live in. Some may go their entire lives without ever seeing magic or a monster with their own eyes, but it is common knowledge that they are in fact real. However, with so few having witnessed them and fewer still understanding them, the myths and falsehoods spread easily. The lines between magic, reality and folklore are thin and blurred. The game will take place in and around a village where strange and troublesome things have been going on. People are superstitious and weary. Ordinary townsfolk know better than to leave the safety of their residence; a small town heavily dependant on trade and travel located in between bigger cities. For decades it has been relatively calm and stable, but recently things have taken a turn for the worse. The town has been shaken by everything from petty theft to cattle being killed, from food storages raided to people going missing. The townspeople are worried and it’s starting to affect travel and trade... The players are in town either to investigate the happenings or get roped into investigating what is causing all of these problems. Your character could be motivated by the mystery, the search for knowledge, the monetary reward, the greater good or have their own reasons entirely. This game is for people who are interested in a low fantasy setting game with a focus on storytelling, roleplaying, investigation, mystery-solving, social interaction and enjoys a slightly darker tone with a lot of Scandinavian folklore. The mood and tone I'm going for is something akin to the Witcher games, or a fantasy and folklore version of Tales From the Loop.