
I have been digging for a while on this one. I can not find an issue with my sheet worker script. I used one from Kryx that i found on the fourm and adjusted it to fit what i needed. I am sure it is some small issue but after 2 hours I can not find it. I what to click a button that will then run the script to reduce armor by 1 if the max armor is above 0. if it is 0 then i want it to check the next armor and repeat. It is for a home brew rule set for armor in cyberpunk that we use. Here is the button: <button type="action" name="act_hit" class="txt-btn">HIT</button> This is the armor in the sheet: <h3>ARMOR:</h3> <input type="checkbox" name="attr_ar1e" value="1"/> ARMOR: <input name="attr_a1" type="text" style="width: 150px;"/> TYPE: <input name="attr_a1type" type="text" style="width: 50px;" value="UNDER"/><br/> RATING: <input type="number" name="attr_ar1" value="0" /> / <input type="number" name="attr_ar1_max" value="0"/> ENCUMBRANCE: <input type="number" name="attr_a1enc" value="0" /> <hr> <input type="checkbox" name="attr_ar2e" value="1"/> ARMOR: <input name="attr_a2" type="text" style="width: 150px;" /> TYPE: <input name="attr_a2type" type="text" style="width: 50px;" value="ARMOR"/><br/> RATING: <input type="number" name="attr_ar2" value="0" /> / <input type="number" name="attr_ar2_max" value="0"/> ENCUMBRANCE: <input type="number" name="attr_a2enc" value="0" /> <hr> <input type="checkbox" name="attr_ar3e" value="1"/> ARMOR: <input name="attr_a3" type="text" style="width: 150px;" /> TYPE: <input name="attr_a3type" type="text" style="width: 50px;" value="SHEILD"/><br/> RATING: <input type="number" name="attr_ar3" value="0" /> / <input type="number" name="attr_ar3_max" value="0"/> ENCUMBRANCE: <input type="number" name="attr_a3enc" value="0" /> This is the sheet worker: <script type="text/worker"> on("clicked:hit", function(){ getAttrs(["ar1_max", "ar2_max", "ar3_max"], function(values){ var ar1_max = parseInt(values.ar1_max); var ar2_max = parseInt(values.ar2_max); var ar3_max = parseInt(values.ar3_max); if (ar3_max > 0) { setAttrs({"ar3_max": (ar3_max - 1) }); } else if {(ar2_max > 0) { setAttrs({"ar2_max": (ar2_max - 1) }); } else if {(ar1_max > 0) { setAttrs({"ar1_max": (ar1_max - 1) }); } }); }); Any help would be great. I am just stuck. Thank you,