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Weekly Gaming Summary #25: (08/22/20)

1598156331

Edited 1598553981
Thank You For Playing today's game 08/22/2020 - From 10:00 am EDT, until 1:00 pm EDT, and our 34 th Gaming Session, goes out to:   Ranger – High Elf – Willie Belson –  Buddy-D Rogue – High Elf - Roqar -  Roxxifarius Wizard – Human - Dolores - Klona   Whom Could Not Make It Today! Fighter (Echo Knight) – Xar’Tharkas – Half Orc – Christian W. Rogue – Human – Thadeus Quickhand - Habib S. Rogue / Wizard (Illusionist) – Human – Blvnk   Retired Characters: Cleric (Light Domain) – Hill Dwarf - Travok Lightbearer - Jaster R. (In Phadalin) Monk – Half Elf – Eimong (Ee-mong) -  The Hermit Legend (In Phandalin) Warlock – Prayn Vigim – Aasimar - Rahfen (will be retired on return to Phandalin.) Wizard – High Elf – Skywise - Ullek H. (In Phandalin) Nope’s Character Chandor will be retired upon return to Phandalin. Had a work scheduling change.)   Game Summary for Saturday (08/22/2020):   Opening Scene: Day 13: May 19th; 10:30 pm The party has just arrived outside of a Dwarven excavation site, after traveling south west from Adabra’s place on Umbrage Hill, near an old Dwarven cemetery. It was a 12 hour trek. The canyon floor is strewn with rubble and bereft of vegetation except for a few tough, scraggly weeds. The canyon’s rocky walls rise to a height of eighty feet. At the end of the canyon, a twenty-foot-high wall of black stone has a broken gate carved into it, with one stone door hanging precariously by a hinge and the other door missing. Beyond this open gate, in the shadow of a great mountain to the east, lies a ruined settlement. All is quiet. Roqar the Elf Rogue Says: "Looks like we maybe too late, they found out the hard way"   Dolores looks around her for any signs of life Dolores, tries to dig into her memory of the place but truly nothing is known as to what happened here or even what the place was once called.   Dolores the Human Wizard Says: "I wonder if they'd found something in their digs... They must store their relics somewhere here. Unfortunately nobody is around to answer that."   Dolores inspects a bit of the dusty rubble, looking underneath for signs of anything. Some bone fragments are found but that is all.   Roqar the Elf Rogue Says: "Yeah, if it wasn't a dragon, maybe they found something bad"   Willie had entered the remains of an abode and sees it contents are long gone and only mountain debris and building rubble remain.   Dolores the Human Wizard Says: "Hm, perhaps we're not too late. They might have already escaped from here." Says: "Could someone have already warned them before we arrived?"   Dolores moves to have a look at an old well and sees that other than debris from the mountain there is nothing down inside of it.   Dolores the Human Wizard Says: "I don't think the dwarves left anything here."   The party advances forward moving past the settlement area and see:   A partially collapsed, ten-foot-high wall separates this courtyard from the settlement west of it. Three heaps of rubble are piled high in this area. Hewn from the canyon’s back wall, a thirty-foot-high temple facade features steps rising to a stone platform. Cut into this facade is a ten-foot-high open doorway flanked by crumbling, life-sized granite statues of cloaked dwarves. Evil grins can be seen on their weatherworn faces. A pillar of smoke and light from a glowing fire can be seen coming from behind heap of rubble at the center of the courtyard. Roqar the Elf Rogue Says: "Lets check out this place"   Dolores the Human Wizard Says: "Yeah, we should press on. Only dust is waiting here."   As the party moves forward Roqar spots 2 dwarves, a male and female, sitting by a campfire and eating a meal of rations, on the opposite side of the center heap of rubble. Roqar the Elf Rogue Says: "Hey Guys!! Found something!!"   Roqar’s call out, startles the two dwarves a bit!   Dolores the Human Wizard Says: "Oh? They're still here..."                                          Roqar the Elf Rogue Says: "Well met "   Norbus Ironrune the Prospector Says: "Well Met Folks! What brings you here to this crumbled old place?!"   Roqar the Elf Rogue Says: "We came from Phandalin, they wanted us to warn you about dragons in the area"   Norbus Ironrune the Prospector Says: "I am Norbus Ironrune and this here is Dazlyn Grayshard" Says: "Aye, Dragons you say? I sure do hope they don't find this place as it certainly could house a dragon willing to put some work into it."
Roqar the Elf Rogue Says: "Roqar, Dolores and over there is Willie we're adventurers" Says: "Yeah, a white one and maybe a green dragon, found much here?"   Norbus Ironrune the Prospector Says: "Adventurers you say? Hmm, well If interested,  I have a little adventure here for you. You see, we can't proceed with work here clearing things out due to Ochre Jellies lingering around inside. Would you be willing to get rid of them for us? I can give you a couple magical sending stones for your help.""   Willie Belson: I think we could come to a agreement?   Dolores the Human Wizard Says: "Lots of dust here, which lets one assume nothing turned up in your excavation... unless you've already cleared everything out that is."   Norbus Ironrune the Prospector Says: "Oh, believe me, we are far from having cleared everything out here, we just made a small dent so far. If we find anything I am willing to split what we find here with you for your help."   Roqar the Elf Rogue Shudders "I hate oozes, nasty things, yeah we can get rid of them for ya"   Norbus Ironrune the Prospector reaches into a pocket to pull out his sending stone.   Dazlyn Grayshard the Prospector Pulls out her sending stone and offers it to the party as well.   Roqar the Elf Rogue Says: "How do they work?" Says: "Nice"   Dazlyn Grayshard the Prospector Says: "These stones let you send a message to the person that has the other stone. It works like once a day so we only use it if one of us is in danger really."   Says: "So far really we did find a secret door in the foyer and we got as far as a temple area in the entrance here, where there is a bloodstained limestone altar. That's when a Ochre Jelly plopped in on us."   Roqar the Elf Rogue Says: "Who has some ideas for getting rid of those jellies in there?"   Dolores the Human Wizard Says: "Set them on fire?" Says: "How many jellies were there?" Says: "If you could remember..."   Roqar the Elf Rogue Says: "We can try that, lemme see if I have any oil..", checks her backpack.   A majority of the party has torches to light that can be used on the ochre jellies.   Norbus Ironrune the Prospector Says: "Well, there was at least one hanging near the altar, I would not doubt if there is more in there."   Dazlyn Grayshard the Prospector Says: "It was clinging to the ceiling and dropped down."   Roqar the Elf Rogue Says: "No oil for me, anyone got oil? I got tinder to start a fire"   Dolores the Human Wizard Says: "Before we set things on fire, do you remember if there was anything of interest near the altar?" Says: "Wouldn't wanna set valuable documents or artifacts on fire."   Dazlyn Grayshard the Prospector Says: "We really didn't have much time to have a good look. "   Roqar the Elf Rogue Says: "We can take a look, find anything, we'll bring it out here"                      Dolores the Human Wizard Says: "Perhaps we'll have a better idea once we look in there."   Norbus Ironrune the Prospector Says: "Sounds good."   Foyer Description: Spikes hammered into the floor hold open two sets of double doors. A once-secret door to the north stands open, with a room beyond it holding nothing but rubble. As the group moves near the altar it is Willie whom spots a large ochre jelly clinging to the ceiling, 10 ft up, in his torch light. The adventurers immediately set to attack it before it even drops down. Initiative Rolls are made and Round #01 Combat begins: Thadeus, jumps up at the Ochre Jelly trying to stab with his short sword but missed! Dolores, casts a Fire Bolt spell hitting for 3 fire damage! Xar’Tharkas, slashes the Ochre Jelly for 14 damage with the glaive, sending a piece to fall onto the floor, which then moves towards him! Xar’Tharkas, Time Echo attacks with the glaive dealing 13 damage as another piece falls to the floor and moves to attack! Roqar, strikes Ochre Jelly #02 for 3 fire damage with a lit torch!
Willie grabs 4 arrows out of his quiver to light them afire. Chandor, casts the Burning Hands spell, the Ochre Jelly dodged the blast just enough to take only half fire damage of 5, rolling a 15 for the dexterity save needing >= 14! Lysander, just moves away for now, only to back near where another large Ochre Jelly is waiting on a wall! Sildar, not having a torch on him, stays back. Prayn, casts an Eldritch Blast cantrip at an Ochre Jelly, dealing 9 force damage, defeating Ochre Jelly #03!   Round #02 of Combat! Thadeus, stays back for now! Dolores, casts the Fire Bolt spell, hitting for 11 fire damage to an Ochre Jelly! Xar’Tharkas, missed hitting an Ochre Jelly with a torch! Xar’Tharkas’s Time Echo, Hits an Ochre Jelly for 3 fire damage! Roqar, hits Ochre Jelly #02 for 4 fire damage, defeating the Ochre Jelly! Willie, fires off a flaming arrow dealing 10 piercing and 4 fire damage to Ochre Jelly #01! Chandor, casts his last spell of the day, the Burning Hands spell, an Ochre Jelly taking the full 13 damage after failing a dexter save rolling a -1 needing >= 14! Ochre Jelly #01, attacks Willie with it’s Pseudopod, but missed! Ochre Jelly #04, attacks Lysander with it’s Pseudopod but missed! Roqar Hollers, “Run away!!” Lysander uses his torch to hit Ochre Jelly #04 for 2 fire damage! Sildar, stays back. Prayn, fires and Eldritch Blast cantrip at an Ochre Jelly, hitting for 5 force damage!   Round #03 of Combat! Thadeus, swings a torch an an Ochre Jelly but missed! Dolores, fires a Fire Bolt spell, at Ochre Jelly #04 and hits for 2 fire damage! Xar’Tharkas, missed an Ochre Jelly with his torch! Xar’Tharkas’s Time Echo, hits with his torch for 3 fire damage! Roqar, hits Ochre Jelly #01 with the torch for 4 fire damage! Willie, lets loose a flaming arrow at Ochre Jelly #01, dealing 11 piercing + 2 fire damage, defeating it! Chandor, pulls 4 arrows from his quiver and ignites them. Ochre Jelly #04, swings a pseudopod at Lysander and missed! Lysander, strikes Ochre Jelly #04 with a torch for  1 fire damage! Sildar, stays back. Prayn, casts an Eldritch Blast cantrip hitting Ochre Jelly #04 for 9 force damage!   Round #04 of Combat! Thedeus, hits Ochre Jelly #04 with a torch for 1 fire damage! Dolores, casts a Fire Bolt spell at Ochre Jelly #04 dealing 1 fire damage! Xar’Tharkas, strikes Ochre Jelly #04 with a torch for 3 fire damage! Xar’s Time Echo, strikes Ochre Jelly #04 with a torch for 1 fire damage! Roqar, swings a torch at Ochre Jelly #04 but missed! Willie, fires a flaming arrow hitting for 11 piercing damage + 1 fire damage to Ochre Jelly #04! Ochre Jelly #04, swings a pseudopod at Thedeus, hitting for 6 bludgeoning + 1 acid damage plus rolls an item save on his armor rolling an 18 so no loss to his armor class, (A failed save reduces it by 1 armor class). Lysander, swings his torch and missed Ochre Jelly #04! Prayn, casts an Eldritch Blast cantrip at Ochre Jelly #04 dealing 9 force damage and defeating the creature! End of Combat! Nothing of value is to be found in the smoldering remains of the ochre jellies. The party has a look at the ancient limestone altar, seeing there is nothing upon it, nor did anyone find any sort of secret compartment, rolling Perception or Investigation checks. Then the party moves along the walls of the temple and 2 of 4 pillars in the room, (the south ones), probing around for secret doors when finally it is Dolores whom finds one! Dolores alerts the party, “Right Here!”. Roqar says “Good job wizard.” No trap was found upon the secret door which Dolores sees, opens into a passageway!   Adventure Time is now May 19 th , at 1:30 am   And this ends the gaming session for the day, until next time!   The Adventurers Earned: Ochre Jellies (2) = 450 * 2 = 900 XP ----------   Grand Total Experience Points: 900 XP 900 / 7 = 128.57 XP Each Everyone is at 3,102.84 XP  Level 5 reached at 6,500 XP!   Loot Found: Sending Stones Wondrous item, uncommon Sending stones come in pairs, with each smooth stone carved to match the other so the pairing is easily recognized. While you touch one stone, you can use an action to cast the  sending  spell from it. The target is the bearer of the other stone. If no creature bears the other stone, you know that fact as soon as you use the stone and don’t cast the spell. Once  sending  is cast through the stones, they can’t be used again until the next dawn. If one of the stones in a pair is destroyed, the other one becomes nonmagical.   Number of Sessions for current Adventure Module: 34th Session for “Lost Mines of Phandelver / Dragon of Icespire Peak” 08/22/2020 [1st Session start was 08/15/2019]