Dungeon
Master (GM): We left off here with Balen and Coal
discovering one of the golden bells in the 2nd octagonal room has a magical
aura about it after Coal casts a detect magic spell. Lo
shan : They dont both radiate magic? Dungeon
Master (GM): no sir just one Lo
shan : I ring the magic bell then Dungeon
Master (GM): ok, Balen picks up the magical bell
just enough to ring it, when BOOOM! a fireball goes off, spilling 30 (10ft
squares out of the open door as well!) the Full damage is going to
be: 15 heh ok so a save vs spell for 8 damage
SAVE VS. SPELL
For Balen the Human Bard
Rolls: 20 Needs ≥ 12
Dungeon
Master (GM): 8 off for balen down to 24 now someone roll for coal
SAVE VS. SPELL
For Coal Blackstone the Human Ranger
Rolls: 4 Needs ≥ 13
Dungeon
Master (GM): I will need rolls for the entire
party they all got caught in the blast coal takes 15 He's down to 32 Devin
M.: Where am I.
SAVE VS. SPELL
For Rowan Root the Halfling (Stout)
Guardian
Rolls: 13 Needs ≥ 9
SAVE VS. SPELL
For Phicenta Thragiella De Thrul the
Human Warlock
Rolls: 15 Needs ≥ 13
8 off Rowan ; down to 32 hp 8 off phicenta ; down to 23 hp
SAVE VS. SPELL
For Camlin the Half-Elf Ranger
Rolls: 4 Needs ≥ 13
15 off Camlin He's down to 31 hp
SAVE VS. SPELL
For Sheila the Human Cleric
Rolls: 19 Needs ≥ 11
8 off Sheila ; 46 hp now just need a save vs spell from
Xilicien now
SAVE VS. SPELL
For Xilicien the Elven Magic-User
Rolls: 16 Needs ≥ 10
Dungeon
Master (GM): ok so just 8 off Xilicien is down to 18 for some reason i can't get the f/x
to work well the breath worked now it works Balen: Seems to work for me I can see the blast how far is it
supposed to go? Dungeon
Master (GM): 30 (10 ft) squares out of the 1 open
door, if both doors were open it would be 15 instead, plus the entire room
Balen & coal is in. Balen: ah it was just a quick burst in the room from what I saw Dungeon
Master (GM): so amazingly only a little bit burnt
by the blast Balen now holds a magical bell in his hand. well both of you were blasted
against the walls in the room
Rowan Root The Halfling (Stout)
Guardian
Says,
"Needs more cowbell"
Dungeon
Master (GM): yea, a limit of the f/x i guess unlike the breath i can't specify a
length for the explosive Balen: Balen will keep the magic bell and walk out of the room Dungeon
Master (GM): ok, how do you store it Balen? you don't want the non-magical one? Balen: in his pack or bag I'm sure he has one Dungeon
Master (GM): looks to be worth about 20 gp ok anyone in the party want to risk
taking the non-magical bell? Balen: Lets get moving I have a meeting to go to pretty soon Dungeon
Master (GM): ok, so where does the party go from
here? Ryan
M.: I see 5 people in the party and only
3 people on Dungeon
Master (GM): 7 in the party Balen: Looks like North or South? Ryan
M.: North Dungeon
Master (GM): or go back retracing your steps to
the holographic head room which would go back to the way out. Balen: Thats another choice we have to take sometime cause I dont
want to miss this meeting Dungeon
Master (GM): let me double check the game time it's about 7:50 am now about 6 minutes since you left the
holographic head room Dungeon
Master (GM): ok so we are going back north which
turns south and then you have a choice to go another 20 feet and up or 10 ft
and up. Devin which way do you want to go?
back towards the Holographic Head room or another route? Devin
M.: Back.
Dungeon
Master (GM): so we move back to the holographic
head room then?