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Ch. 35: The Adventurers Continue to look around the Ancient Dwarven Temple to Abbathor, the Dwarven God of Greed

Dungeon Master (GM): Ok, let's get started. We left off right after Dolores the wizard had discovered a secret door in the north wall of the ancient dwarven temple here.   KreizacsRolwiert: Klona is in the phandelver thing   Dungeon Master (GM): yea, i see Kreizac, I'll move your new character over to here when needed.   KreizacsRolwiert: Okaay I'll close the LMoP thing for now   Dungeon Master (GM): And I see Willie has moved into the secret passage to have a look. around the corner Willie sees a door up ahead. to the left is just rubble   Roqar the Elf Rogue Says: "Found any traps in there, Wilie?"   Willie Belson: 14 | 8 INVESTIGATION  (4) Willie Belson   Dolores: (how dark is it inside the corridor)   Dungeon Master (GM): Willie finds nothing unusual about the door   Willie Belson: i enter the door   Dungeon Master (GM): there is no light so you have to rely on torches/lanterns or infravision if out of the light ranges Willie finds a room.   Willie Belson: 18 | 20 PERCEPTION  (3) Willie Belson   Roqar: I have a lantern lit   Dungeon Master (GM): Three stone bed frames stand against the east wall.   Willie Belson: searching the room   Dungeon Master (GM): I guess WotC didn't have the money to draw the beds on the map!   Zar'Tharkus: am i not with everyone i cant see me   Dungeon Master (GM): ok, Willie didn't find anything of any value The room basically looks emptied out aside of the stone bed frames   Zar'Tharkus: dont think i got eyes   Dolores: zoom out zar   Thadeus Quickhand: i see where u clicking but vission isn on so its not showing up there i am   Dolores the Human Wizard Says: "Perharps there are more hidden doors..."   Dungeon Master (GM): i'll turn on vision on all of the sheets so hold on, see if it helps things.   Dolores searches along the north wall for anything that could give like pressure pads or hidden doors   Dungeon Master (GM): who has night vision? Willie?   Willie Belson: yes   Roqar: I do also but have a lantern lit for tose that dont   Thadeus Quickhand: i do as well   Dungeon Master (GM): ok yea ok, so the whole party is in the room now, any searching for a secret door? If so give me a perception or investigation roll Difficulty challenge of 15 or better   Roqar: 10 | 7 PERCEPTION  (1) Roqar   Dolores: 22 | 17 INVESTIGATION  (5) Dolores   Dungeon Master (GM): Roqar comes up empty on the south wall Dolores does not find one on the north wall. any more rolls?   Willie Belson: 5 | 13 INVESTIGATION  (4) Willie Belson   Dungeon Master (GM): Willie comes up empty on the south wall   Thadeus Quickhand: ,my investagation _1 some else wanna do my wall? -1   Xar'Tharkas: i mean mine   Dungeon Master (GM): the west wall?   Dolores "maybe the beds?" dolores thinks   Xar'Tharkas: yes can another player look please   Dolores: 10 | 20 INVESTIGATION  (5) Dolores   Willie Belson: what about the floor   Dungeon Master (GM): ok looking at the beds to see if there is a secret trap door, Dolores did not find one   Roqar: 1 | 5 INVESTIGATION  (0) Roqar   Willie Belson: 10 | 23 INVESTIGATION  (4) Willie Belson
Dungeon Master (GM): Roqar does not find anything along the south west wall Willie does not find one along the southwest wall   Roqar: 15 | 21 PERCEPTION  (1) Roqar   Willie Belson: brb   Dolores the Human Wizard Says: "It's something with the beds, I'm sure."   Dungeon Master (GM): If along the north wall that is Roqar did not find any secret door.   Roqar: West Wall   Dungeon Master (GM): oh not door found there! no door that is any more checks?   Roqar: Can I check South again?   Dolores: I want to give the beds another go   Dungeon Master (GM): with a different character that didn't search yet, yes   Dolores: who didnt search   Dungeon Master (GM): you can try moving the beds Prayn, lysander, chandor, Thadeus   Roqar: Roqar will check by the beds   Dungeon Master (GM): so the east wall?   Roqar: Yes   Dungeon Master (GM): the beds are crammed close together i need a roll Roqar!   Roqar: 3   | 13 PERCEPTION  (1) Roqar   Dungeon Master (GM): heh, ok she did not find anything along the east wall   Dolores: how do i control prayn   Dungeon Master (GM): is the party moving the beds around? should be able to just click on him to make rolls, or even off his sheet, should be able to move his token as well.   Roqar: Roqar the Elf Rogue Says: "By Tymora!! Why cant I find anything??!!"   Dolores the Human Wizard Says: "I can't find anything either, but I refuse to believe this room is empty." Says: "You could try flipping them over. You look strong."   Dolores smiles, obviously refusing to do the labor   Xar'Tharkas the Half-Orc Fighter Says: "i sapose i can try..."   Roqar Roqar gives Dolores a look after flexing her slender arms "Yeah, right" chuckles   Dungeon Master (GM): ok, lifting one bed's foot end, doesn't seem to activate anything, so Xar could push it out from the wall or where ever now.   Xar'Tharkas the Half-Orc Fighter pushes bed out from the wall   Roqar: 8 | 8 PERCEPTION  (2) Prayn Vigim   Dungeon Master (GM): ok, again nothing happens what is Roqar doing with the roll there? or prayn rather looking on the east wall?   Roqar: Rolling for Prayn on West Wall   Xar'Tharkas: 11 | 8 INTELLIGENCE SAVE  (-1) Xar'Tharkas Xar'Tharkas the Half-Orc Fighter looks around   Roqar: East Wall   Dungeon Master (GM): on the west wall, he finds no secret door.   Willie Belson: 17 | 21 INVESTIGATION  (4) Willie Belson   Dungeon Master (GM): Xar doesn't notice anything out of the ordinary Willie is that the north wall? No secret door found there   Willie Belson: 16 | 21 INVESTIGATION  (4) Willie Belson   Dungeon Master (GM): nothing found for Willie   Willie Belson: 22 | 10 INVESTIGATION  (4) Willie Belson   Dungeon Master (GM): it's just a massive pile of stonework and mountain rubble where Willie is now   Dolores: i havent checked the east wall   Dungeon Master (GM): I would suggest having other roll on walls where others have failed   Roqar: (Check the South Wall Roll High)
Dolores: ok 18 | 12 INVESTIGATION  (5) Dolores south wall it is   Dungeon Master (GM): ok, a secret door is found!!! on the south east side of the wall.   Roqar: Checking for traps 12 | 6 PERCEPTION  (1) Roqar   Dungeon Master (GM): Just say Prayn found it if Dolores had already looked before ok none is found   Roqar: open it then   Dungeon Master (GM): An empty stone font juts out of the southwest wall. A stone wardrobe against the east wall holds the rotted remains of two suits of red leather armor   Dolores: (i havent searched the south wall before)   Dungeon Master (GM): oh ok Dolores   Roqar: Roqar the Elf Rogue Says: "I see a door here"   Willie Belson: lol i rolled a 22 down here lol no worries   Dungeon Master (GM): A closer look at the two suits of armor?   Willie Belson: yes sir   Dungeon Master (GM): ok, give me a wisdom perception roll   Roqar: 17 | 21 PERCEPTION  (1) Roqar   Dolores the Human Wizard Says: "What secrets do these hold I woner" wonder*   Dungeon Master (GM): ok, Roqar sees a holy symbol on the suits represents an old and evil dwarven god by the name of Abbathor! The suits however are ruined and worthless ok now we have the door at the south of the room you can open.   Roqar the Elf Rogue Says: "So this place was for Evil Dwarves (Keeps the Holy Symbol for the Dwarves later)"   Dungeon Master (GM): [alright] Willie going to open up the south door there?   Roqar: Check it for traps   Dungeon Master (GM): ok   Roqar: 16 | 9 PERCEPTION  (1) Roqar   Dungeon Master (GM): no trap is to be found   Roqar: Open it (Cant find secret doors but can find traps and treasure   Dungeon Master (GM): ok it opens into a passageway, totally filled in with rubble on it's east side, and comes to a flat solid wall on it's west side and a door straight down from the one you entered.   Roqar: Check next door for traps   Dungeon Master (GM): ok   Roqar: 8 | 12 PERCEPTION  (1) Roqar   Dungeon Master (GM): none is to be found by Roqar!   Roqar: open the door   Dungeon Master (GM): opening that south door Willie? Half-buried in the rubble here is the skeleton of a dwarf priest wearing rotted red leather armor.   Xar'Tharkas: i dont have light so cant move myself   Dungeon Master (GM): a closer look at the skeleton? Don't know why you don't have it, I did activate it.   Willie Belson: Willie, the Elf Ranger, gets ready to make an attack move! INITIATIVE ROLL: 21.2   Roqar: Yes ready to jump if the skelly moves   Willie Belson: 14 | 22 INVESTIGATION  (4) Willie Belson   Dungeon Master (GM): ok, you do see that the old dwarf is wearing a holy symbol around his neck. on the chain is hanging a tiny jeweled dagger, the chain appears to be silver. There are dwarven runes upon it. Can anyone read Dwarven?   Dolores: (arent there dwarves with us)   Roqar: Outside   Dungeon Master (GM): You have the two outside they were the ones you came here to warn of the dragons in the region.   Dolores: (yea, i wonder why they did not follow)   Xar'Tharkas the Half-Orc Fighter Says: "No one here can read the text?"   Roqar: Afraid of the Oozes we killed   Dolores: oops i meant to say that
Roqar the Elf Rogue Says: "Lets take it outside and show the Dwarves"   Dungeon Master (GM): ok, so looks like you will need the dwarf prospectors to have a look at the runes   Willie Belson: i can read dwarven   Dungeon Master (GM): oh ok   Dolores the Human Wizard Says: "Hmm"   Dungeon Master (GM): in that case Willie reads off the runes, "Greed is Good"   Dolores: (i was going to resort to a spell if no one was able to read it)   Dungeon Master (GM): To Roqar, it looks like the necklace could fetch her 50 gp.   Dolores the Human Wizard Says: "Looks like a trap."   Dungeon Master (GM): ok, as mentioned this room is mostly filled with rubble, so you can look and search elsewhere.   Roqar: Hm and dont mind the Dwarven saying on it haha but 50 gold is nice to   Roqar the Elf Rogue Looks at the Wizard "What looks like a trap?"   Dolores the Human Wizard Says: "Nevermind... looks like there was nothing special here after all."   Dolores turns around to leave   Roqar: 2 | 5 PERCEPTION  (1) Roqar   Dungeon Master (GM): ok, looks like Roqar is checking the west wall and she comes up empty for a secret door there. any more want to check the west wall of the passage?   Roqar the Elf Rogue Says: "W know theres no traps on the wall, someone else anna check it?"   Dolores the Human Wizard Says: "I will" 13 | 22 INVESTIGATION  (5) Dolores   Dungeon Master (GM): ok, she could not find one! anyone else want to have a go at it? Willie, Zar?   Zar'Tharkus: 9 | 19 INTELLIGENCE SAVE  (-1) Xar'Tharkas   Dungeon Master (GM): ok, Zar could not find one there either.   Zar'Tharkus: Zar does not investigate lol   Dolores: is intelligence save equal to perception or investigation   Zar'Tharkus: int is investigate   Dungeon Master (GM): only difference is the name of the roll so i'll just take the number!   Roqar: investigation wisom for perception   Dungeon Master (GM): so he doesn't have to re-roll   Zar'Tharkus: perception is acutely passive   Dolores the Human Wizard Says: " sigh  We should head back." Says: "Others are probably tired of waiting."   Dungeon Master (GM): How about you Willie, have a go on the west wall? ok, he's probably AFK so what will the party do now?   Willie Belson: 12 | 7 PERCEPTION  (3) Willie Belson   Dungeon Master (GM): Willie could not find one there either   Roqar: we head out then   Dungeon Master (GM): alright so back in the main temple area we are, correct?   Roqar: yes   Dungeon Master (GM): ok I see Willie is heading back for the Dwarves   Norbus Ironrune the Prospector Says: "What have you found so far?"   Roqar the Elf Rogue Says: "We found some stuff for ya, left it open as we went in (Offers the holy symbol"   Norbus Ironrune the Prospector Says: "Oh My! Dazlyn, come have a look at this!"   Dazlyn Grayshard the Prospector Says: "This temple was for Abbathor?!" Says: "Abbathor! Oh my, these dwarves were a greedy bunch!"   Roqar the Elf Rogue Says: "Thats about it, whatever they had,its long gone or well hidden"   Norbus Ironrune the Prospector Says: "Can you show me where you found this?"
Dolores the Human Wizard Says: "Indeed, barely anything is left... when you count in the rubble too."   Roqar the Elf Rogue Says: "Sure I'll show ya"   Dungeon Master (GM): ok Norbus follows you, having a brief look around each room and passage as you go back to the the skeleton room   Roqar: (Maybe HE will find another secret door)   Dungeon Master (GM): he sees the vestments the worn and confirms they are indeed priest of Abbathor, that lived here. He also checks the west wall of the passage for you   Dungeon Master (GM): Wisdom Norbus Ironrune Ability:  14  |  1 he also could not find a secret door!   Roqar the Elf Rogue Says: "Guess were done here, be wary of dragons,good luck in your work"   Norbus Ironrune the Prospector Says: "Well folks Thank you all for warning us of the dragons and ridding of at least two ochre jellies." Says: "You can keep the necklace if you wish."   Roqar the Elf Rogue Says: "Thanks loks to be worth about 50 gold, we may sell it sometime"   Dungeon Master (GM): ok, does anyone else in the party want to look at anything more here, or wait until the next day to search for more doors or just rest then head back to Phandalin in the daylight? also the 2 north pillars in the temple were not checked.   Roqar: Rest here check it again the morning   KreizacsRolwiert: even though you propably mentioned the pillars like... 3-4 times   Dolores: i could check the north pillars   Dungeon Master (GM): ok with Roqar's suggestion everyone? ok dolores you can do that before the resting here.   Dolores: 11 | 18 INVESTIGATION  (5) Dolores   Dungeon Master (GM): nothing found on the north west pillar The Room willie was in is just filled completely with rubble one more roll Dolores?   Roqar: 2 | 15 PERCEPTION  (1) Roqar   Dolores: 9 | 19 INVESTIGATION  (5) Dolores   Dungeon Master (GM): ok neither of you found any secret on the north east pillar   Roqar: Alright so Mornig check the pillars and walls again   Dungeon Master (GM): Willie want to try looking at the pillars? ok so now place the tokens where you are checking and make the search rolls   Willie Belson: my damn roll20 is being silly   Dungeon Master (GM): oh geez   Roqar: 13 | 4 PERCEPTION  (1) Roqar   Dungeon Master (GM): where was that roll for?   Roqar: 14 | 17 PERCEPTION  (1) Roqar   Dungeon Master (GM): ok at the pillar she could not find a secret door there.   Roqar: first was for outside the temple   Dungeon Master (GM): for the first one nothing was found out there as well.   Dolores: where am i ah ok   Dungeon Master (GM): Wisdom Norbus Ironrune Ability:  13  |  10 norbus checked the south wall   Roqar: 9 | 5 PERCEPTION  (1) Roqar   Dolores the Human Wizard Says: "Didn't we search this place before?"   Dungeon Master (GM): Wisdom Dazlyn Grayshard Ability:  17  |  9   Roqar the Elf Rogue Says: "No harm in checking again"   Dungeon Master (GM): Dazlyn finds a secret door in the south wall!   Roqar: 6 | 2 PERCEPTION  (1) Roqar No traps here
Dungeon Master (GM): will roqar open that door?   Roqar: Yes   Dungeon Master (GM): a short passage with a door at it's end is revealed   Roqar: check the next door for traps   Dungeon Master (GM): ok   Roqar: 5 | 8 PERCEPTION  (1) Roqar   Dungeon Master (GM): none to be found!   Roqar: open the door   Dungeon Master (GM): it opens into a passage going west and east   Roqar: any more doors in sight?   Dungeon Master (GM): at the new passage's east end yes   Roqar the Elf Rogue Says: "Hey Guys Found a passageway and more doors!!" 21 | 14 PERCEPTION  (1) Roqar   Norbus Ironrune the Prospector Says: "Did she just say a passage to Mordor?!" no trap was found!   Roqar: open the door   Dungeon Master (GM): ok you open into another rubble filled room, and see nothing left here of any value, just the rubble is left.   Roqar: Looking West?   Dungeon Master (GM): it turns towards a dead end near the foyer. you can look for a door there if you wish.   Roqar the Elf Rogue Says: "Nothing here" 5 | 7 PERCEPTION  (1) Roqar   Dolores: wasnt there something on the right   Dungeon Master (GM): ok, if there is one there she could not find it. the right of what? back in the room? it's just filled with rubble now.   Roqar the Elf Rogue Says: "Nothing here"   Zar'Tharkus: im sorry guys i tried to stick it out im just really not feeling well and need to lay down   Dungeon Master (GM): ok, Zar, Thanks for Playing today!   Roqar: Feel better next time   Dolores: cya zar, stay well   KreizacsRolwiert: See ya   Roqar: Have the Dwarves check the othr walls as well as us again   Dungeon Master (GM): alright is the party satisfied, with what was accomplished here? ready to head back to Phadalin, or still look around for more doors?   Buddy D.: yes   Dolores: i think we should head back greedy dwarves left nothing   Dungeon Master (GM): ok then   Roqar the Elf Rogue Says: "But..ut... What about? Greed is good?"   Dungeon Master (GM): ok, everyone see the world map now?   Willie Belson: roqar lol   Dolores: yes   KreizacsRolwiert: yup   Willie Belson: yes   KreizacsRolwiert: I finally see something   Dungeon Master (GM): Norbus says, "It's just a saying to Abbathor, a god of greed, Roqar." you mean this whole time you saw just a black screen Kreizacs?   KreizacsRolwiert: yup the entire time and also 2 tokens   Dungeon Master (GM): something was screwy on your end for sure   Roqar: Back to town and trying to sell the necklace   Dungeon Master (GM): oh and get this Kreizacs was able to see the ability rolls macro to the lower left the screen that only buddy could see. checking on the time to get there so hold on   KreizacsRolwiert: ? what macro   Dungeon Master (GM): 5 hours to travel off the moutain range, a little over 6 hours to travel in grasslands to reach phandalin since you don't need to go through the foothills now so 11 hours so say it is around 8:30 pm when you get back and head for the stonehill inn   Roqar: Sounds good   Dolores: yea   Dungeon Master (GM): ok here is where we retire Lysander, Thadeus, Chandor and Prayn New characters can be brought in here in Phandalin, Let me transfer over Kreizacs character. what was the name of your character Kreizacs?  
KreizacsRolwiert: Something like Galdor starting on G, ending with an R   Dungeon Master (GM): ok, it's in the folder now   KreizacsRolwiert: Yup, I see it Also, mind if I ask as to why some tokens are doubled on the current map?   Roqar: Xar is thats a power he has   KreizacsRolwiert: some tokens are in front of a building and in the tavern? as well   Roqar: Any other doubles are leftovers   Dungeon Master (GM): the currently new party line up should be inside the Stonehill tavern now   Roqar: Thats the DM doubles hehe   Toblin Stonehill the InnKeeper Says: "So folks have you been down to the dwarven excavation site? what did you find down there?"   Galdor the Dwarf Cleric Says: "Oi, can anyboodeh get meh sum ale? I'm a tad wee bit thirsty... Oi! Pointy-ears, buy me a drink!"   Roqar the Elf Rogue Says: "Bottle of whiskey and where in town is a good place to sell this necklace?"   Toblen Stonehill the InnKeeper Says: "maybe Barthen's provisions" Says: "There really isn't a Jeweler here in town."   Galdor the Dwarf Cleric Says: "Oi, give it to me first! Let me take a look at it"   Roqar the Elf Rogue Looks at the Dwarf "Buy him an ale, names Roqar, whats yours? Rockeater?   Dungeon Master (GM): ok Galdor does see that it's a holy symbol of Abbathor, the dwarven god of greed and reads the "Greed is Good" runes.   Galdor the Dwarf Cleric Says: "Name's Galdor, triangle-ear" Says: "Can you let me touch the amulet"   Roqar the Elf Rogue Hands Galdor the amulet   Galdor Brawnanvil: As I take the amulet, I cast Identify on it Identify abjuration 1 Casting Time:  1 minute Range:  Touch Target:  One object that you must touch throughout the casting of the spell Components:  V, S, M (A pearl worth at least 100 gp and an owl feather) Duration:  Instantaneous You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it. If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it. SPELL SLOT LEVEL 1 ALL SLOTS EXPENDED   Dungeon Master (GM): ok, well, you find that it has no magical properties for sure, so it appears to be simply just a silver necklace with a jeweled dagger   Galdor the Dwarf Cleric Says: "It's basically worthless, the only thing making it worth something are the runes" Says: "But even those could get you into trouble, if you show them around dwarves"   Roqar the Elf Rogue Says: "It has a good life motto"   Galdor Brawnanvil: As I say that, I start drinking the ale   Galdor the Dwarf Cleric Says: "For a pointy-eared maybe"   Pip Stonehill the Son of the InnKeeper Says: "Hey, can I see that necklace Mame?"   Carp Alderleaf the Halfling Kid Says: "Yea, me too, i want a look!"   Roqar the Elf Rogue Says: "Sure Pip"   Galdor the Dwarf Cleric Says: "But, why though"   Dungeon Master (GM): those two are kids, one is the son of the owner the other his halfling friend   Pip Stonehill the Son of the InnKeeper Says: "Oh cool! a jeweled dagger, what's it say?"   Galdor the Dwarf Cleric Says: "OH! A dwarven child, here, have the necklace"   Roqar the Elf Rogue Says: "These runes say Greed is good"   Carp Alderleaf the Hafling Kid Says: "Neato!"   Galdor Brawnanvil: As I say that, I hand over the amulet to the halfling   Pip Stonehill the Son of the InnKeeper Says: "Oh wowf!"   Carp Alderleaf the Halfling Kid takes the necklace from Roqar and looks it over   Says: "This is cool, (hands it back)"   Roqar the Elf Rogue Puts the necklace in her backpack takes a drink of whiskey   KreizacsRolwiert: Ya can't just use things, that you don't even have access to, Roqar   Dungeon Master (GM): Ok, so now since it's 9:30 pm, you would likely rest as the town hall would be closed now. So next morning you can head over there.
KreizacsRolwiert: Ok, idk what happened Since after the Identify, I didn't give the necklace back   Roqar: Cant sell it here maybe if we go to neverwinter then you have it what do you do with it?   KreizacsRolwiert: Propably just keep it, since it could actually be used as a material   Galdor the Dwarf Cleric Says: "So umm.. Mind if I keep the amulet, since the gold itself isn't going to be worth it"   Dungeon Master (GM): heh, dwarf got greedy there!   Galdor the Dwarf Cleric Says: "I could make something out of it later, if I get more materials"   Dolores the Human Wizard Says: "Why would the runes/amulet get us into trouble?"   Galdor the Dwarf Cleric Says: "It's basically the saying of an evil, dwarven god" Says: "You prancing around with it around good dwarves would be a death sentence" By now, Galdor finished his drink   Roqar: (But What about the stock market and Michael Douglas saying Greed is Good?)   Elsa the Barmaid Says: "You need another drink there mister?" she's the barmaid   Dolores the Human Wizard Says: "Better hide that thing then."   Galdor the Dwarf Cleric Says: "No, it's fine, I don't want to just siphon gold out of someone's pocket"   Roqar the Elf Rogue Says: "Your buying your ale now"   Elsa the Barmaid Says: "Alright then."   Dungeon Master (GM): ok, shall we fast forward to the next morning now?   Roqar the Elf Rogue Says: "We found that amulet thats all we found, in the morning maybe we'll find another job"   Dolores the Human Wizard Says: "Yeah, let's rest now."   Galdor the Dwarf Cleric Galdor prepares to fall asleep on the chair, trying to keep watch with one eye open   Roqar: sure so we can find more jobs   Dungeon Master (GM): alright   Galdor the Dwarf Cleric Which obviously doesn't work, he falls asleep completely, but now with his right eye being slightly open   Galdor the Dwarf Cleric Says: "So uhh, I might as well tag along anyways... It looks like you need someone to be in the front by the shape of your bodies"   Dungeon Master (GM): Here is what you see on the sign out front:   Gnomengarde: “A clan of reclusive rock gnomes resides in a small network of caves in the mountains to the southeast. The gnomes of Gnomengarde are known for their magical inventions, and they might have something with which to defeat the dragon. Get whatever you can from them. If you bring back something useful and don't want to keep it for yourselves, Townmaster Harbin Wester will pay you 50 gp for it.”   Umbrage Hill: “The local midwife an acolyte of Chauntea named Adabra Gwynn lives by herself in a stone windmill on the side of a hill a few miles south of Phandalin. With dragon sightings becoming more common, it’s not safe for her to be alone. Urge Adabra to return to Phandalin. Once she’s safe, visit Townmaster Harbin Wester to claim a reward of 25 gp.” [This job is now completed]   Butterskull Ranch: “Orcs have attacked Butterskull Ranch, five miles east of Conyberry along the Triboar Trail! Travel there with haste, assess the damage, and help any way you can. Ranch owner Alfonse Big Al Kalazorn is a retired sheriff who can reward you for your efforts. If he’s dead, return to Townmaster Harbin Wester with proof of Kalazorn’s demise to receive a reward of 100 gp.” [This Job is now Completed]   Falcon Hunter’s Lodge: “The orcs have fallen under the sway of evil spellcasters in Neverwinter Wood, and have been sighted in growing numbers near Falcon’s Hunting Lodge. The spellcasters dwell in a ruined manse. Falcon needs someone to make a preemptive strike against it. Destroy the evil in the manse, then expect him to reward you.”   The party has completed 2 of the jobs on the board, the Wyvern Tor Orcs and Butterskull Ranch, earning the party 200 gp, since the last visit when they collected the rewards for the Cragmaw goblin Triboar trail raiders and dealt with the Redbrands gang under Tresendar Manor. also the two jobs you just finished is still posted. so there are 2 jobs available now the Gnomegarde and Falcon's Hunter Lodge one   Dolores the Human Wizard Says: "Gnomengarde next?"   Roqar the Elf Rogue Points to the job about the Midwife "Fuck that Bitch, let the manticore eat her next time   Dungeon Master (GM): you can of course collect your 50 gp for notifying the dwarves at the excavation site heh   Galdor the Dwarf Cleric Says: "Calm down, pointy ears, noone deserves that treatment"   Dungeon Master (GM): oh you get the cash for the umbrage hill job as well so do we knock on Harbin's door?   Roqar: More drink money Yes Roqar will   Dungeon Master (GM): ok, and it is answered by Harbin a moment later.   Dolores: oh god the paranoid guy again   Dungeon Master (GM): without opening the door he says   Galdor the Dwarf Cleric Galdor reads the job with the dwarf children   Harbin Wester the Town Master Says: "Greetings! What can I do for you? And whom may you be?"   KreizacsRolwiert: *about the job  
Dolores the Human Wizard Says: "We're here for the reward. We notified the dwarves in the excavation site"   Harbin Wester the Town Master Says: "Oh, I see! Were they safe? Is Sildar with you?"   Roqar the Elf Rogue Says: "We are the party thats been doing these jobs, we killed off the Orcs redbrands, warned the Dwarves about the dragons, kickin ass all over we need to be paid, if you will?"   Sildar Hallwinter the Fighter Says: "Yes I am here with them Harbin." Sildar Hallwinter the Fighter Says: "Yes, yes, paid you will be, just show me proof you had been to the job. Sildar I will let you in, if you need anything." opps that's harbin   Roqar the Elf Rogue Says: "Show em the necklace, we found that expeditioning for the Dwarves"   Dungeon Master (GM): you had a note from the midwife and I guess the showing the necklace will suffice.   Dolores the Human Wizard Says: "We helped them clear out jellies from the site and retrieved a necklace."   Galdor the Dwarf Cleric Galdor tosses Harbin the necklace from behind the noticeboard   Sildar Hallwinter the Fighter Hands Harbin the items after he opens the door a crack.   Galdor the Dwarf Cleric Says: "This is the necklace they spoke of"   Roqar the Elf Rogue Says: "Heres a note from the Midwife, shes nt moving"   Harbin Wester the Town Master Closes the door and locks it then gets the cash (75 gp) for the party. Opens the door and hands a bag of coins to Sildar.   Sildar Hallwinter the Fighter Hands the bag to Roqar.   Roqar the Elf Rogue Says: "More drinking money, lemme sort it out"   Sildar Hallwinter the Fighter Says: "Harbin let me in, I need to refresh a few things, I am going to stick with the party for now, since I can guide them."   Harbin let's Sildar in.   Ok up to you folks to decide the next job of the two still available now.   Roqar the Elf Rogue Hands out 15 gold to everyone   Dungeon Master (GM): so which shall it be Gnomegarde or the hunter's lodge job?   Roqar: Gnomegarde then Hunters Lodge?   Galdor the Dwarf Cleric Says: "I know I'm a newbie to the party, but let's get the help of the dwarf children"   Dungeon Master (GM): ok, looks like it will be Gnomegarde then.   Dolores the Human Wizard Says: "Gnomegarde"   Dungeon Master (GM): let's look at the world map again i just pinged where Gnomegarde is and that is where Sildar will guide you to.   Roqar: Alright Next Week Tinker Gnomes   Dungeon Master (GM): a 29 hour hike it will be Yea we can stop right here and continue it next week.   Dolores: alright cya next week then   KreizacsRolwiert: See ya guys   Roqar: CYA   Dolores: byee   Dungeon Master (GM): Thank you all for playing today!   KreizacsRolwiert: Thankin' ya for being able to play   Dungeon Master (GM): Now for the DM to do some asskicking with two unresponsive players!   Roqar: Welcome Rockeater hehe   Dungeon Master (GM): I will open the game for 1 new player so we have 6 active ones and see how it goes with attendance.   KreizacsRolwiert: btw if ya brought the armor back I might've been able to fix it   Dungeon Master (GM): Alright guys, that's it, I will look over the Galdor sheet i can ret-con that and say you brought it back   KreizacsRolwiert: nvm it's a single break or tear in an object   Dungeon Master (GM): it's leather so it's in bad enough shape   KreizacsRolwiert: aaand the armor was rotten   Dungeon Master (GM): right   KreizacsRolwiert: so not even worth of being a material anyways, bye   Dungeon Master (GM): see ya!