I have some tokens linked to different MGT2 character sheets and I'd like to populate the token radial bubbles with the three physical characteristics STR INT DEX, linking back to the character sheets. But instead of the base value, I would like to bubble to show the temporary value. So that as the character takes damage, I can subtract from the bubbles and that flows back to the sheet -- just like hp in D&D. But I can only seem to link to the base value. Is there a different field I can link to?