So Hello there, So to get into the nitty gritty of it. I like to have my monsters Have Health (red), Armor (blue), and Speed (green) displayed in that order. I've set it up so when I drag monsters from index onto the battlefield, that's how they show up, with little red health bars at the bottom of the image. Now, if I purchase a Module, with new monsters, or even the same monsters that I already have from the Monster manual, suddenly.. now those monsters are Blank(red), Health (Blue), Armor (green), blue health bar located above the token image. For whatever reason Bar 1 is the second circle, Bar 2 is the third circle and Bar 3 is the first circle. Now I could change the colors of the Bars so .. from the Modules, the Blue is now red, and the armor is now blue, but still speed won't show up, and the health bar is still above the token image, not to mention the stats will be out of order. So how do I prevent modules from over writing what I have, or how do I make it so modules, will use my desired, campaign settings? I understand the use of Default tokens from compendium under campaign settings, I use that for my customization for the compendium and models I make. I also use Game Default settings to make the bars appear at the bottom of the token, but it seems Modules just mess all that up, and I'm not sure how to reorganize that, without editing every single monster from the module. Hopefully I am missing something very simple here, so thanks ahead of time!