I have been trying to find the answer on the forum and don't quite understand if this is a bug or a setting error. but when I add a multi class or level up, when I hit the 'hit dice' (call hitdie_final) it only rolls one of my class hitdie (@{hitdietype}) no matter what the 'total' (hitdie_total) value says (it tracks the total character level count correctly). In other words, I have ranger lvl 3 and cleric lvl 1 and when call hitdie_final it only calls @{hitdietype} which produces a 1d10 roll (for ranger only level 1) Can someone tell me if my settings are wrong and how to fix it and if not what is a good workaround? thanks