Heya, I am a professional 3D artist in games and... look, the way 3d dice in roll20 look is killing me. I am happy to donate some time and do some decent models with texture unwraps and skin masks so players can just paint over a texture map PNG to skin their dice (alpha channel for player color). Having the displayed dice and the collision dice different 3d meshes would mean you could make nicely beveled bones without changing the physics. Having a scale setting would also be great too- especially if you play dice pool games. Being able to make custom dice and store these as a preset and call these from script would be so handy for things like story dice, FFG dice and so forth. /roll 3D{dicePreset} Anyhoo- gimme a prod if you need updated meshes.