Thank You For Playing today's game 10/04/2020 - From 8:15 EDT, until 11:00 pm EDT, and our 265th Gaming Session, goes out to:   Barbarian – Human Female – Zhora & Cleric – Human Female - Sheila - Chris M.   Bard (Jester) – Human - Balen & Cleric / Magic-User – Half Elf – Quintolos / Monk  (Oriental) – Human - Lo Shan -  Roxxifarius     Cleric / Thief – Human – Dalnoth - Gabe G.   Magic-User - Elf - Xilicien -  Devin M.   Ranger – Half Elf – Pavel - Mark D.     Whom Could Not Make It Today!   Paladin Knight – Human – Lord Cromther - cromth   Ranger – Half Elf – Camlin  –  Buddy-D     Game Summary for Sunday Evening (10/04/2020):   Opening Scene: It is now 35 days into the adventure (since setting off in the Belle Venture), and August 29th, 9:30 am on day 31 on the isle.   The adventure party undergoes a bit of re-organizing by King Coal, after he informs the mongrelfolk to continue to do the yuan-ti’s biddings. Several of the old party are now to be laying low, disguised as mongrelmen, as they go about their area of the Forbidden City.   In walks a beautiful elf maiden named Aratheas who Says, "Greetings all, So I see the mongrelfolk has a new King! Ha Ha Ha! I must say I was impressed by the win. Now maybe I can get the hell out of this city!"   Aratheas, goes on to explain that she was part of a group that was sent into the Forbidden City to look into what was going on and that she is now the last surviving member of that party. She is laying low among the mongrelmen, looking for a way out of the city, since she can’t visit Horan to get a pass, without getting imprisioned or killed.   King Coal, mentions that maybe he can be of some help in getting Aratheas, out of the city, now that he is King, with or without Horan’s blessing.   Aratheas tells the mongrelfolk that are present to leave, so that pressing matters could be discussed farther.   Aratheas, tells King Cole to make the mongrelmen fear him or he will constantly be missing things, saying she uses her magics to keep them at bay.   King Coal, lets members of the new party have his magical items, as do retired members of the former party.   The new party decides to head to Horan, disguised as merchants wanting to set up trade in the city, so that they can come and go freely. Everyone then relaxes in King Coal’s abode, (Which he sees, needs drastically cleaned up and repaired, to the point it may as well be rebuilt from scratch.), for a couple hours.   That’s when a mongrelman guard, comes frantically running into the abode, alarming King Coal, that there is trouble in the kitchen!   The adventures, head out and follow the panicked guard to the kitchen area to see that a rather large bristling hedgehog is chowing down on some fruits. The kitchen itself consists of, several fire-pits, a large pot, hanging carcasses, and dried fruits. The meats are fly-covered, possibly rotting and might have once been any creature. Zhora, is eager to have the beast for a meal, and nocks an arrow into her composite short bow and aims. She is told to hold off as Dalnoth tries to use his Charm Person or Mammal spell on the creature first. The giant hedgehog saves against the spell, rolling a 16 needing ≥ 14. Then Camlin tries to hold sway over the animal, a basic ranger class ability. A save vs rod is used for this case and 18 is rolled needing ≥ 13. So the creature saves again. Now, Camlin tries to hold sway over the giant hedgehog, the creature rolls a save vs rod, rolling 4 needing ≥ 13. Camlin, gets the creature to leave after it scoops up another mouthful of fruit, exiting via the huge hole in the wall it created to break into the kitchen area. Zhora is like, “Oh no, it’s meat. Not a pet!”. Dalnoth has a look beyond where the creature came and went to see only ruins with jungle overgrowth beyond. Lo Shan tells the mongrelman guard to get others and get the wall repaired and he hurries off to do just that. Zhora, is to thinking that the giant hedgehog should be caught in a snare and she will teach them how to jerk meat, so that they can have fresh meat to eat and spends time to do just that. After that it is about 1:30 pm when the party decides to head over to Horan’s compound in order to meet or set up a meeting with him. [NOTE: At this point we had trouble with the Horan’s Compound Map, loading in, so the session ends here.] The map is now currently loading and everything working properly aside of the newfound glitch dealing with none of the dice roll macros working as the strength ability stat’s bonuses for the “To Hit” and “Damage”, are not going into the attribute’s calls and being added into the roll total! This is happening when you make the roll from the weapons “To Hit” Rolls sub menu from the macro button bar, on the sheet when you click on the to hit and damage rolls on the ‘computerized’ part of the sheet and directly from the macro roll under the attributes and abilities tab, and also from the Dungeon Master’s Journal where most of the die roll and spell macros are stored. It is now: 1:30 am on August 29 (Day 31 on the Isle of Dread).   And that Ends today's Adventure Gaming Session!   Experience Points Awarded this Session: Giant Hedgehog [Level (HD): 6 ; Natural Hide AC 5 ; HP 37 ; Bite & Bristles]: [(150) + (6 * 37 = 222) + (bristles attack: 75)] = 447 XP   Loot Found: None this session     Total Session XP: 447 XP / 9 Player Characters = 49.6 XP Each   Player Character | Current Level | Experience Points | Need for Next Level   Barbarian – Female – Zhora: Level:  7  |  XP: 150,050.6  | (Need: 275,001 for level 8)    Cleric – Sheila:  Level: 7  |  XP:  61,290.854  |  (Need: 110,001 for level 8)    Cleric / Thief – Dalnoth: Levels:  6 / 7 | XP: Cleric: 42,525.8 / Thief: 42,525.8 | (Need: Cleric: 55,001 for level 7 /  Thief:    110,001 for level 8)     Magic-User – Xilicien:  Level: 7  | XP:  69,527.104  |  (Need: 90,001 for level 8)   Monk (Oriental) – Lo Shan: Level:  7  |   XP: 48,050.6  |  (Need: 85,001 for level 8)       Paladin Knight – Lord Cromther: LVL: 7  | XP:   95,050.6 (Need: 175,001 for level 8)   Ranger – Half Elf – Pavel: Level:  7     XP: 90,050.6 (Need: 150,001 for level 8) Ranger – Half Elf - Camlin:  Level: 7  |  XP: 96,289.854  |  (Need: 150,001 for level 8)     Character XP totals are now all up to date.   ***Character Sheets need Updated with this information!***   Grand Total XP for Adventure Module So Far: 33,224.4 XP + 23,100 Loot + 470.77 Gold = 56,795.17 / 9 = 6,310.57 XP   Number of Sessions for current Adventure Module:   45 th Session for I1: Dwellers of the Forbidden City 10/04/2020   126 Sessions for “Isle of the Dread: Parts 1-4”: 10/11/2017 – 10/04/2020