Hi, I had Plus membership a while back while running a few games and dynamic lighting was always awesome and really helped to bring my players into the game and make everything so much more atmospheric. I had a number of encounters setup and performance wasn't an issue. Recently I've renewed my Plus membership as I have time again to run some games. However, now I have issues where maps I had setup previously are un-playable because of how slow they are - even scrolling around is nearly impossible because of how slow the refresh is. My dynamic lighting layer only uses the polygon line tool and the draw shape tool, I saw on here that free-hand lines cause issues. I've got a map with daylight lighting, 3010 x 1540px, no light sources, 16 NPC tokens without sight, and 1 player token on it and scrolling is so slow I'm wondering if I should just ditch dynamic lighting at all and go back to the FOC method of revealing new areas by hand. Are there any tricks I could try to make this better before simply giving up and cancelling my Plus membership again? Appreciate any help and tips, thanks. Matthew.