Hi Ajax, I think this is the game you referred to in your DM, so I figured I'd toss in here too. I'm 34, work from home, teach jiujitsu when the world isn't plagued. The character I wanna play is a neutral forest gnome druid. Rather than the typical protect nature trope, however, I wanted his access to druidic abilities to be related to his career/lifestyle. He's a hillbilly/bayou type yoke who moonshines in his homeland. His family lived on his swampy mountain for thousands of years, and he comes from a long line of little crotchety gnomes that harvest mushrooms, catch toads, pull roots etc all so that he can cook it up into booze. He then sells the booze to fae folk, and since neither he nor they have much need for money, often he will accept 'secrets' as payment. Secrets like how to turn into a giant toad, how to make a thunderstorm, how to summon a vine... Instead of growing the ways of nature because he has a particular affinity for it, the drunken parting faeries, satyrs, etc have over time given up secrets so that they could get access to his party juice. He recently set off adventuring because over the thousands of years his family has lived on their little patch of mountain/forest/swamp, there's not really been any need to prove ownership. But recently a kingdom has given some of his family land to its nobles. He owns pans that are older than this kingdom! The quest is on to find some written history of his family's stake to claim on the land.