
Dungeon Master (GM): And so here we are having arrived at Falcon's hunting lodge
warning him of the danger of an attack by Many Arrows tribe Orcs, Anchorites of
Talos and their blight minions Roqar: So Do we have time to
Fully heal? Buddy D.: o
have a clw left Dungeon Master (GM): It is a week after your arrival when suddenly you hear the sound
of thunder having struck nearby on a sunny cloudless day! Buddy D.: i
have Dungeon Master (GM): and yes you have all healed up Buddy D.: I
wonder what made that noise Roqar Dungeon Master (GM): Let me check on which of the stone buildings you could attack
from the roof from Roqar: I'd be worried if they
sounded like The Hu hehe cool music band scared the Chinese so much they built
the Great Wall :D Dungeon Master (GM): the gatehouse and the guard tower you can attack from Buddy D.: hahaha Dungeon Master (GM): you see smoke arising from the middle of the south east section Roqar: Roqar has no missile
weapons just so you know Roqar: Roqar is looking in
the SE area to find the fire Dungeon Master (GM): so now just a matter of where you want to position yourself as
they break through the corral wall in the south east part Buddy D.: guys
we have contact south of my y position. Rawshank: who's
your character on the map buddy? Buddy D.: willie Dungeon Master (GM): They apparently used something that sounded like thunder when it
exploded against the log wall there, apparently trying to avoid being exposed
to the guard tower or gatehouse. ok everyone is in
position for the attack now? Dolores, Farren and
Galdor all run outside of the lodge? Buddy D.: si Dungeon Master (GM): ok, so the area where the blast occurred is being pushed inwards
by the attackers on the other side, in order to breach the wall do you wait for them
to come through? Roqar: Yes Dungeon Master (GM): alright Alteon: defense
is the best defense or so how it goes Dungeon Master (GM): when the wall is finally breached the first things through are
twig blights with other blights right behind them Buddy D.: roll
init? Alteon: 7.15 INITIATIVE (2.15) Alteon Dungeon Master (GM): ok, let us make the initiative rolls so we have a turn order to
go by Buddy D.:
Time Echo (Xar'Tharkas), the , gets ready to
make an attack move!
INITIATIVE ROLL: 12.14 Only a couple are show to save space! Start of Round 1 Start of Turn 1 for Farren (24.18) Buddy D.: you
want to play farren rawshank additionally Alteon: sure Dungeon Master (GM): alright Farren
the Monk, Attacks with the SHORT SWORD (2ft) at Twig Blight #01 enemy! Strike Hits an AC of 23 | 26
For 12 Hit Points of
Piercing Damage! Buddy D.: nice
job lol Roqar: Sorry just use the
macros makes it easy Buddy D.: no
problem smoke um Dungeon Master (GM): ok, I'll just take that roll for now It seems that Twig Blight #01 is defeated! Start of Turn 1 for Anchorite of Talos #02
(20.13) Dungeon Master (GM): he can't move inside yet Start of Turn 1 for Willie (19.2) Willie
the Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Twig
Blight #02 enemy!
Range: 150ft / 600ft Strike Hits an AC of 15 | 22
For 12 Hit Points of
Piercing Damage! It seems that Twig Blight #02 is defeated! Start of Turn 1 for Xar'Tharkas (19.14) Xar'Tharkas
the Fighter, Attacks with the GREAT SWORD (6ft) at Twig Blight #04 enemy! Strike Hits an AC of 24 | 25
For 13 Hit Points of
Slashing Damage! Time
Echo (Xar'Tharkas) the , Attacks with the GREAT SWORD (6ft) at Twig Blight #03
enemy! Strike Hits an AC of 12 | 14
For 12 Hit Points of
Slashing Damage! It seems that Twig Blight #04 is defeated! It seems that Twig Blight #03 is defeated! Buddy D.: end
of turn gett um roq Dungeon Master (GM): ok, yea just do both during that turn let me take the time echo
out of the turn order Start of Turn 1 for Roqar (18.15) Roqar
the Rogue, Attacks with the SHORT SWORD (2ft) at Vine Blight #02 enemy! Strike Hits an AC of 15 | 14
For 2 Hit Points of
Piercing Damage! Sneak
Attack Roqar Class: Rogue Beginning at 1st
level, you know how to strike subtly and exploit a foe’s distraction. Once per
turn, you can deal an extra 2d6 damage to one creature you hit with an attack
if you have advantage on the attack roll. The attack must use a finesse or a
ranged weapon.
You don’t need advantage on the attack roll if another enemy of the target is
within 5 feet of it, that enemy isn’t incapacitated, and you don’t have
disadvantage on the attack roll.
The amount of the extra damage increases as you gain levels in this class, as
shown in the Sneak Attack column of the Rogue table.
Damage 8 Dungeon Master (GM): a hit they only have an ac of 0
10 total damage