Hello, I'm new to Roll20 and coding in general but I'm trying to wrap my head around it. I have a wizard with the following PowerCard set up. I have a negative Strength modifier so, when I roll a 1 on the damage die it results in a zero total damage. I'm trying to create a way to check that if Damage == 0, then +1 to Damage. However, I'm not having any luck so far and could use some advice. !power {{ --titlefontshadow|none --name|Gerrin's Quarterstaff 2H --leftsub|Melee Attack --rightsub|5 ft Range --Attack:|[[ [$Atk] ?{Attack|Standard,1d20|Advantage,2d20kh1|Disadvantage,2d20kl1} + [[@{selected|strength_mod}]] [STR] + [[@{selected|pb}]] [PROF]] ]] vs AC @{target|AC} --?? $Atk >= @{target|AC} AND $Atk.base <> 20 ?? Damage Bludgeoning:|[[ [$Dmg] @{selected|strength_mod} [STR] + 1d8 ]] --?? $Atk.base == 20 ?? Critical Hit! Bludgeoning:|[[ [$CritDmg] @{selected|strength_mod} [STR] + 2d8 ]] --soundfx|_audio,play,nomenu|Club --?? $Atk >= @{target|AC} AND $Atk.base <> 20 ?? alterbar1|_target|@{target|token_id} _bar|1 _amount|-[^Dmg] --?? $Atk >= @{target|AC} AND $Atk.base == 20 ?? alterbar2|_target|@{target|token_id} _bar|1 _amount|-[^CritDmg] _show|all }} Thanks in advance.