Thanks in advance I hope. I am currently designing a character sheet and am stuck at a point where i need to have a macro where it calls a 2d6 roll (that's an easy bit) to be added to one of two attributes (attr_) which is the higher of the two. EG: attr_skill and attr_magic which both have numerical values. If they are equal it also needs to fire with either number. Searched the wiki and it only seems to concern with rolled results, not static values. Tah