
Dungeon Master (GM): Ok, with four of seven here let's get underway. Alright we are about
to engage stirges in a hallway here, ready for the battle? Roqar: Yeah Lets kill some
and finish up the search of this place Dungeon Master (GM): ok! Make your initiative rolls folks Roqar:
Roqar, the Elf Rogue, gets ready to make an
attack move!
INITIATIVE ROLL: 14.15 Only first roll shown to save space! Start of Round 1 Start of Turn 1 for Stirge #02 (23.16) Blood
Drain Stirge Attack: 13 | 17 Damage: 7 piercing Attacks: Roqar!
The
stirge attaches to the target While attached, the stirge doesn't attack.
Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 +
3, hit points due to blood loss.
The
stirge can detach itself by spending 5 feet of its movement. It does so after
it drains 10 hit points of blood from the target or the target dies. A
creature, including the target, can use its action to detach the stirge a miss! Start of Turn 1 for Stirge #10 (20.16) Start of Turn 1 for Stirge #07 (18.16) Start of Turn 1 for Stirge #06 (18.16) Blood
Drain Stirge Attack: 17 | 14 Damage: 7 piercing Attacks: Roqar!
The
stirge attaches to the target While attached, the stirge doesn't attack.
Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 +
3, hit points due to blood loss.
The
stirge can detach itself by spending 5 feet of its movement. It does so after
it drains 10 hit points of blood from the target or the target dies. A
creature, including the target, can use its action to detach the stirge a hit! for 7! Start of Turn 1 for Stirge #04 (17.16) Start of Turn 1 for Roqar (14.15) Dungeon Master (GM): Roxxi?! ok, i will move for
her Roqar
the Rogue, Attacks with the DAGGER (15") at Stirge #06 enemy!
Range: 20ft / 60ft Strike Hits an AC of 12 | 7
For 3 Hit Points of
Piercing Damage! she missed trying to
stab the stirge on her neck Start of Turn 1 for Stirge #12 (13.16) Start of Turn 1 for Stirge #09 (13.16) Start of Turn 1 for Stirge #11 (10.16) Start of Turn 1 for Time Echo (Xar'Tharkas)
(10.14) Time
Echo (Xar'Tharkas) the , Attacks with the GREAT SWORD (6ft) at Stirge #03
enemy! Strike Hits an AC of 9 | 17
For 15 Hit Points of
Slashing Damage! Dungeon Master (GM): a miss! Start of Turn 1 for Stirge #08 (9.16) Start of Turn 1 for Stirge #03 (7.16) Blood
Drain Stirge Attack: 9 | 23 Damage: 4 piercing Attacks: Time Echo (Xar'Tharkas)!
The
stirge attaches to the target While attached, the stirge doesn't attack.
Instead, at the start of each of the stirge's turns, the target loses 5, 1d4 +
3, hit points due to blood loss.
The
stirge can detach itself by spending 5 feet of its movement. It does so after
it drains 10 hit points of blood from the target or the target dies. A
creature, including the target, can use its action to detach the stirge a miss! Start of Turn 1 for Willie (6.2) Willie
the Ranger, Attacks with the LONG BOW (6ft) with ARROW (18") at Stirge #02
enemy!
Range: 150ft / 600ft Strike Hits an AC of 11 | 13
For 10 Hit Points of
Piercing Damage! Dungeon Master (GM): a miss! Start of Turn 1 for Armanuk (6.17) Dungeon Master (GM): ok he's not with the party yet! so can't attack Start of Turn 1 for Xar'Tharkas (6.14) Dungeon Master (GM): [I'll probably have Aramanuk bump into the party outside the
place.] Xar'Tharkas
the Fighter, Attacks with the GREAT SWORD (6ft) at Stirge #02 enemy! Strike Hits an AC of 14 | 11
For 15 Hit Points of
Slashing Damage! Dungeon Master (GM): a hit and the Stirge plunges to the floor dead!
It seems that Stirge #02 is
defeated