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CHAT and colors

Hi all. I'm here for a new question, but on the CHAT. Currently, when my players roll dice, the result appears in the CHAT with an orange color, I would like to be able to assign a special color to each of my players (in the CHAT). Do you know how to do it? thank you in advance for your answers and still sorry for my little level of ice.
1605551859
GiGs
Pro
Sheet Author
API Scripter
You cant do that. People will probably mention that you can do this with an inline style extension like Stylus, which is true, but that's a solution that every one of your players has to install separately and you have no control over it.  If you use a character sheet, it might have a rolltemplate built in which can change the appearance, but it wont allow you to set different colours for each player.
1605552002
The Aaron
Roll20 Production Team
API Scripter
With a free account, there is very little you can do or that.  You're using the /em command currently, which has that peach colored background.  Even with a pro account, the only thing you could do would be to have your players calling an API script with different colored output.
Thank you for your answers. it's a shame, we would have had better readability. It's okay, the application is already very good 🤗
1605567614

Edited 1605567863
Oosh
Sheet Author
API Scripter
You could use this Stupid Trick , it would need a little bit of setup though: Create a character called "style", and make some Attributes on there with this content, changing the "color: blue " bit to other colours (HTML, so common colour names or #FFF000 codes). So this one would be saved as an Attribute called "blue" on the character "style": (#" style="border:1px solid; color: blue ; font-size:18px; background:white; padding-left:5px; padding-right:5px; border-radius:3px) If Alice is the player being assigned the colour blue, then we can give her this macro: [Alice rolls ?{How many dice?|1}d?{What die type?|4|6|10|12|20}:]@{style|blue} [[?{How many dice?}d?{What die type?}]] So it would just take an Attribute with a different colour set up for each player, then the above macro tweaked with player name & colour, and pasted into their sheet as an Ability macro. The player can then check the box to put the macro on their macro bar. edit - if you want it brighter, you can go negative instead, and use the colour for the background: [Bob rolls 1d8:](#" style="border:2px solid black; background-color:red; font-size:18px; padding-left:5px; padding-right:5px; border-radius:3px; color:white; font-weight:bold) [[1d8]]
Oosh a dit: Vous pouvez utiliser cette astuce stupide , mais cela nécessiterait un peu de configuration: Créez un caractère appelé "style", et faites-y quelques attributs avec ce contenu, en changeant le bit "couleur: bleu " en d'autres couleurs (HTML, donc noms de couleurs courants ou codes # FFF000). Donc celui-ci serait sauvegardé en tant qu'attribut appelé "bleu" sur le caractère "style": (# "style =" border: 1px solid; color: blue ; font-size: 18px; background: white; padding-left: 5px; padding-right: 5px; border-radius: 3px) Si Alice est le joueur à qui la couleur bleue est attribuée, nous pouvons lui donner cette macro: [Alice lance? {Combien de dés? | 1} d? {Quel type de dé? | 4 | 6 | 10 | 12 | 20}:] @ {style | bleu} [[? {Combien de dés?} D? {Quel type de matrice?}]] Donc, il faut juste un attribut avec une couleur différente définie pour chaque joueur, puis la macro ci-dessus modifiée avec le nom et la couleur du joueur, et collée dans leur feuille en tant que macro de capacité. Le joueur peut alors cocher la case pour mettre la macro sur sa barre de macro. modifier - si vous voulez qu'il soit plus clair, vous pouvez à la place devenir négatif et utiliser la couleur de l'arrière-plan: [Bob rolls 1d8:] (# "style =" border: 2px solid black; background-color: red; font-size: 18px; padding-left: 5px; padding-right: 5px; border-radius: 3px; couleur: blanc; épaisseur de police: gras) [[1d8]] Merci beaucoup pour cette solution, je vais essayer. 🤗