I want to start out by saying I have already visited this thread stating the following: " CTRL-L doesn't work properly for GMs; If Enforce Line of Sight is off, one token will not see the other token's light source, even if they are unobstructed. This only affects GMs, however; the player can see the other token. GMs using CTRL-L will see all tokens, even if they do not have "All Players See Light" enabled, and will also see the full range of vision, blocked only by Dynamic Lighting (see Known Issue directly above this one.)" <a href="https://app.roll20.net/forum/post/7368015/advanced-fog-of-war-feedback-thread-2-dot-0/?pageforid=7368017#post-7368017" rel="nofollow">https://app.roll20.net/forum/post/7368015/advanced-fog-of-war-feedback-thread-2-dot-0/?pageforid=7368017#post-7368017</a> This does NOT solve the problem I am having. I am the Dungeon Master. I am wanting to use ctrl+L to see ONLY what the token I have selected can see. What ctrl+L does, is show the DM the combined vision of every single token that has vision on the map at the same time. What I want, is a mechanic that allows me to see ONLY one token's vision at a time. I thought this is what ctrl+L used to do, but since the updated dynamic lightning has happened, this has seemingly changed. I mainly want to use this mechanic to check my NPC's line of sight and my PC's line of sight during battle. I am unable to do this because when I select a token and ctrl+L, it will show me EVERY token's line of ight combined, essentially creating a fully lit room. This cannot be solved by turning on Daylight mode because I am running the Undermountain. Daylight does not exist in my campaign, so that solution is not valid here. I feel like I have tried everything and searched everywhere and have found no solution to this issue yet. Please let me know if there is some work around to this.