Good afternoon everyone! Myself and two other players have been starved of pathfinder content for a while.So pardon this post being a little long winded. Since I'm posting for our group, I want to make sure all the bases are covered. We love the system, we're highly proficient and we believe that putting in the work on character development and stories should be rewarded. It's been hard finding new groups who aren't running homebrew, and we like to indulge in the roleplay as our main focus. There are a few adventure paths we'd love to play in, and aren't picky on which ones to go into. Rise of the Runelords (We'd prefer to play through this prior to the rest of this AP chain) Curse of the Crimson Throne Carrion Crown Tyrant's Grasp Strange Aeons Wrath of the Righteous Serpent's Skull (optionally) Mummy's Mask (optionally) Kingmaker (Least ideal) Two of us have not gone through Rise of the Runelords past chapter because of the time we got into the game, and it would be nice to see it all the way through. We're aiming to have a game within the next couple months. Here's what we're looking for out of a gm: No unnecessary penalties for low rolls - I've previously had GM's who hindered my character's usage of her hand due to a poor crafting roll. No homebrew rules or additions to the system Not Gestalt Rewarding players for building upon their backstory in roleplay Good roleplay scenes We have a pretty tight timeframe, starting times 5:30PM (EST) up to 8:30 PM (EST) and ideally ending no later than Midnight (EST). Please let us know if you'd be interested in giving us a try as a group!