Windows v0.1.0 Thanks to ᐰndreas J. for discovering that Freehand drawings (quadratic Bézier curves) don't block vision but do block movement. This script uses that information to recreate other drawings as optimal Freehand drawings with the same shape, but no light or sight blocking! UDLWindows converts path objects to paths that don't block vision but do block movement. Commands !to-window [--help] --help -- Displays this help Usage Select path objects on the Dynamic Lighting Layer and run the !to-window command. Each of the path objects will get replaced with a version that won't block vision or light, but will block movement. The original objects are removed in the process. This works with poly lines, boxes, and circles. This should be in the 1-click on Tuesday. Github: <a href="https://github.com/shdwjk/Roll20API/blob/master/UDLWindows/UDLWindows.js" rel="nofollow">https://github.com/shdwjk/Roll20API/blob/master/UDLWindows/UDLWindows.js</a> Support my work on If you use my scripts, want to contribute, and have the spare bucks to do so , go right ahead. However, please don't feel like you must contribute just to use them! I'd much rather have happy Roll20 users armed with my scripts than people not using them out of some sense of shame. Use them and be happy, completely guilt-free! Disclaimer: This Patreon campaign is not affiliated with Roll20; as such, contributions are voluntary and Roll20 cannot provide support or refunds for contributions.