
I run a campaign where weight matters, and every item is weighed carefully. Things are calculated to two decimal places (0.00) and measured in pounds. Despite this, somehow the weight totals showing up on my characters' sheets are always 0.00000000000002 lighter than the actual total, creating ridiculously long and annoying decimal displays. This is a consistent problem and not related to particular items I have listed; and it shows up on sheets across games as well. Is this a known bug? At the moment I have, literally, to add 0.00000000000002 to a random item in a player's inventory to get the total to appear right. Is there a better workaround that's known? Thanks p.s. May I also ask as a follow-up why on earth the weights are able to go past three decimal places anyway? Is there a single person on this site crazy enough to use anything beyond that? ...