Hello! Been playing a kineticist on Roll20 for some months now, just hit level 11 and finally decided that my various blasts were just too complex not to at least try to learn how to set up a few macros. I have a basic one written that seems to mostly work. It lets me input my attack mod (for stuff like point-blank shot, bless, etc), metakinesis choice (just like metamagic but for kinetic blasts), and damage mod (usually just for point-blank shot), rolls my attack and confirm, regular damage and crit damage (for which I understand that there is a means to hide this except on a crit confirm, but I have yet to research how this is done), and seems to calculate everything correctly except for one small thing: it does not add the damage bonus I input. I can do this manually, but the whole point of a macro is to not have to do that, so I thought I would ask for advice from experts. Enough preamble, here is the macro: &{template:default}{{name=Air Blast}}{{attack=[[1d20+19+?{AttackMod?|0}cs>19]]}}{{Crit_Threat=[[19]] **Confirm** [[1d20+19+?{AttackMod?|0}]]}}{{damage=?{Metakinesis|No?,[[6d6+@{Cidero|constitution_mod}+13]] bludgeoning.|Empowered?,[[floor((6d6)*1.5)+@{Cidero|constitution_mod}+13]] bludgeoning (Empowered).|Maximized?,[[36+@{Cidero|constitution_mod}+13]]bludgeoning (Maximized).|EmpoweredMaximized?,[[36+floor((6d6)*0.5)+@{Cidero|constitution_mod}+13]]bludgeoning (Empowered+Maximized)}+?{DamMod?|0}}}{{Crit_Damage=?{Metakinesis|No?,[[6d6+@{Cidero|constitution_mod}+13]] bludgeoning.|Empowered?,[[floor((6d6)*1.5)+@{Cidero|constitution_mod}+13]] bludgeoning (Empowered).|Maximized?,[[36+@{Cidero|constitution_mod}+13]]bludgeoning (Maximized).|EmpoweredMaximized?,[[36+floor((6d6)*0.5)+@{Cidero|constitution_mod}+13]]bludgeoning (Empowered+Maximized)}+?{DamMod?|0}}} If I can learn how to get this right, I might even look into the much more intimidating concept of creating my own custom character sheet variable (burn) and figure out how to incorporate that into the attacks for the elemental overflow ability (attack bonus=burn, damage bonus=2*attack bonus, max attack bonus=class level/3). The above macro is assuming max overflow bonus for my current level. Anyway, thank you for reading this far and for any help you may be able to provide. Happy Gaming!