
A Thank You For Playing today's Dungeons
& Dragons 5 th Edition game of Halloween 11/28/2020 - From 10:00
am EDT, until 1:00 pm EDT, and our 47 th Gaming Session, goes out to: Monk – Elf – Farren
Nidanas - Bahrrenn Drakke Ranger – High Elf –
Willie Belson – Buddy-D Rogue – High Elf - Roqar
- Roxxifarius Sorcerer (Wild Magic) –
Lizardman? - New Player - Motiejus
L. Wizard –
Human - Dolores - Klona Whom Could Not Make It
Today! Barbarian (Berserker) –
Minotaur – Armanuk Keenhorn - Pheonix Cleric – Hill Dwarf -
Galdor Brawnanvil – No Attached Player Now Fighter
(Echo Knight) – Xar’Tharkas – Half Orc – Christian W. Paladin Knight – Half
Elf - Genry - Hermit8 Game Summary for Saturday (11/28/2020): [Note: An old glitch has
returned on Roll20 where player’s input lines and attack macros no longer show
in the chat archive. So I do my best at piecing together what happened.] Opening Scene: Day 20 : June 21 st
(first day of summer); 6:30 am The party has just dealt with 3
harpies as they walked up the winding pathway with rough-hewn stairs, to the
top of the plateau that the lighthouse sits upon. The sea elf banshee Miraal,
could not come along with them as she can’t travel far from where her body
died. She wants the party to find an opalescent sea conch that belonged to her
as well as defeat the evil creatures that dwell within the lighthouse. At the top of the stairs, a rocky plateau
spreads out some 80 feet above the water. Iron bound wooden double doors, lead
into the lighthouse and have rusty iron hinges and handles, as well as
decorative lightning bolts carved into them. Xar’Tharkas, opens the unlocked doors into a
foyer area. This 15-foot-high room appears to be empty. Through a dirty window
in the south wall, the adventurers can see two ships’ masts jutting crookedly
from the water. There is a double door in the north west side of the foyer and
a single door in the south east side. Xar’Tharkas moved to the SE door but then
decides to open the NW double doors first. The doors open into the base of the lighthouse
tower itself. A spiral staircase with an ornate stone railing climbs up the
inside wall of this round stone tower. There is a staircase landing 20 feet up.
There is a wooden door 6 ft from the stairwell in the north east corner. Xar’Tharkas, opens the NE door into a
15-foot-high room that has two north-facing windows. A barnacle-encrusted chair
stands against the south wall. Sitting in the chair is Moesko, an anchorite of Talos,
whom is clad in armor made from octopus hide. Resting in his lap is an
opalescent conch. As Xar’Tharkas moves towards the windows he is
stopped by two more Anchorites . He makes an about face saying “Sorry”, then
leaves the room closing the door behind him.
The Anchorites do no pursue but chuckling can be heard. Xar’Tharkas, mentions to the party about the
windows and that someone could go around and break through them to have an
entrance into the room besides the one door. Xar’Tharkas, then moves to the south east door
in the foyer and opens the unlocked door. Inside this room, the walls are 15 ft
high and are adorned with frescoes that depict ships being tossed on stormy
seas, with a dark and terrible god looming above them and smiling. Set into the
west wall is a dirty, salt-encrusted window. A stone altar with lightning bolts
carved into it stands against the south wall. A metal rod descends from the
ceiling above the altar, splitting in two before it embeds itself into the
stone. There is a window in the north west wall and a single wooden door in the
south east wall to the east of the altar. Xar’Tharkas, immediately recognized the god
depicted to be that of Talos. He then moves to the SE and opens the unlocked
door, which opens to the outside. There is a ledge here, enclosed by a
3-foot-high stone retaining wall. There is what looks like a huge nest here,
lined with rotten vegetatation and bones. The harpies where seen to come from
this area when they flew over to attack the party. The nest is searched and a vial
is found inside of it, filled with liquid. After that the nest is heaved up
over the ledge and dropped into the sea 80 ft below. From the ledge the cliff
sides vary downwards from 15 to 30 ft
outwards as they incline down into water , with the 15 ft being the steepest
drop down. Curious as to what is inside,
Xar’Tharkus, opens the vial and sees the liquid is a cloudy green fluid that smells of the sea and
has a jellyfish-like bubble floating in it. He closes it back up and places it
into a pocket. Dolores has gone out the foyer’s double doors
to the north side of the light house where the two windows into the room with
the Anchorites are. Xar’Tharkas’ Time Echo tries for the farther out window,
rolling a dexterity check to get over to it due to the steep drop off the
ledge. Another dexterity check is made to see if he got a foot hold to be able
to peer into the window and it was also successful. Both Dolores and Xar’s Time Echo sees the two
guards by the door and Moesko still
sitting in his chair. Dolores casts the Sleep spell and backs away
without check to see if it worked. The guards both managed to shake off the
effects of the spell and are now aware that something was trying to affect them
and are looking about to see where it came from. Xar’Tharkus and Dolores smashes open the
windows they are at, Xar’s Glaive hits Anchorite #01 in the process, as Roqar, tries to bash in the now barred door
. Combat Round #01 Begins: Farren, tries to bash open the door but could
not. Dolores, backs away from the window she broke
open. Moesko, stays put. Sildar Hallwinter, could not bash open the
door. Xar’Tharkus, changes places with his time echo,
(magical ability) and throws axe, hitting Moesko for 8 slashing damage! Anchorite #01 stays put. Willie, finally gets the door busted open and
slashes an Anchorite with his magical Talon long sword for 8 damage! Falcon the Hunter, slashes an Anchorite with
the long sword! Rogar, tumbles past Falcon to get inside the
door. Round #02 of Combat! Farren, moves to the door. Anchorite #02, slashed someone with his clawed gauntlet! Dolores, stays put. Moesko, missed his target. Sildar, stays put. Xar’Tharkas, climbs through the window now
after a successful dexterity check. Anchorite #01 hit his target with the clawed gauntlet. Galdor, missed his target! Willie, slashes his target with the talon long
sword! Falcon, missed his target with his long sword! Roqar, hits her target!