
Hi everyone, I've got a question about the character vault that I haven't been able to answer by googling. Once a character has been imported into the vault - are all the statistics about that character locked to their values at time of import? To make this more concrete - let's say I import a character (Mean Joe Greene) into my vault after finishing the Lost Mine of Phandelver. He's a level 5 fighter at the time I do the import. Joe is one of my favorite characters, so I pull him into the vault hoping that I'll be able to play him again sometime in someone else's game. As luck would have it, a few weeks later, I find another group that will take Joe, and I import him into the new game. After a few months on the new game, Joe has advanced to level 8, and the campaign is over. Now I go looking for yet another game I can play with Joe...and I find a third game. If I import Joe into the third game, would he be level 5 (since that's what he was when I imported him) or would he be level 8 since he leveled up in the other game? To have a version of Joe who is level 8, would I need to import him into the vault from the second game, after it had ended? I think this is basically a data management question for the coders. If each character exists as a unique file on the roll20 servers and the vault is just a pointer to that file, then I'd expect the character to advance. This would be really useful for players. On the other hand, if importing a character to the vault is actually creating another snapshot of the character and storing it in a different place, then I could see the character never advancing, which could be useful to game masters who might benefit from having a place to put NPCs on ice for future use....but I guess that would mean you'd need to export your character from each game to keep up with advancement in the scenario I laid out. Any thoughts appreciated.