I am using the new dynamic lighting system and I am struggling to make dark vision function properly. I am trying to give tokens 60ft dark vision which is fine when the map is dark/unlit. The problem is, when I add a source of dim light to my maps to simulate moonlight etc. The tokens don't then have their tinted aura when in dim light, only in darkness. Is there a way around this? It would be useful so it is obvious where the tokens with dark vision would be seeing bright light. Any help with this would be appreciated.